Why do we lose LP for AFK's?

ManBoyApeChild··2 votes·1,173 views

Why can't riot create a feature that prevents me from losing LP when someone has clearly gone AFK? I mean they can detect AFK for remake and in the post game lobby they are "x'd" out so it's not like they can't determine this. Inting is one thing but one or multiple AFK's is near impossible to win. Can't they make a way to prevent LP loss from the people who didn't leave? Why do we get punished for other people's actions?

13 Comments

ModThe Djinn5 votes

Because the alternative system actually encourages toxicity -- if you can convince a player to AFK before a loss by ruining the fun they're having, you can preserve your own LP and effectively force someone to take the entire hit for the team.

It would also be exploitable through "AFK duo accounts" that exist to queue up for ranked games, AFK if their duo buddy is losing, and thus ensure constant LP gain.

MysterQ1 votes

Hit them with even harder bans. Or completely get rid of duos. Or you know find out they duo'd and are scamming the system.

Chermorg1 votes

Furthermore, people could AFK to prevent their -remade from losing LP, which leads to more AFKs.

Kartagia1 votes

[{quoted}](name=The Djinn,realm=NA,application-id=ZGEFLEUQ,discussion-id=5HUFEj0R,comment-id=0000,timestamp=2017-06-06T04:56:07.672+0000)

Because the alternative system actually encourages toxicity -- if you can convince a player to AFK before a loss by ruining the fun they're having, you can preserve your own LP and effectively force someone to take the entire hit for the team.

It would also be exploitable through "AFK duo accounts" that exist to queue up for ranked games, AFK if their duo buddy is losing, and thus ensure constant LP gain.

I am sorry, but this is not true. The community cannot be more toxic than it is at present.

The system should be reduced LP and MMR and system could be easily based on how long the player was afk. Thus being afk near end is way lesser than being afk whole game. And the bullying someone to leave should result similar readjustment of MMR and LP when Tribunal deals with reports. That would be justice. if someone is punished for flaming, the victims should get MMR and LP from him.

And to prevent too much toxic on bronze 5, Riot should crate division where you cannot drop due any other reason but punishments. Wooden division would be good name for it.

Imperial Pandaa1 votes

{quoted}

I am sorry, but this is not true. The community cannot be more toxic than it is at present.

Things can always get worse. As it stands I only get a troll or toxic person once every 10 games or something. I could get to be every game, every other games, etc...

The system should be reduced LP and MMR and system could be easily based on how long the player was afk. Thus being afk near end is way lesser than >being afk whole game.

That is actually a solid suggestion on building it. Still would need fine tuning though.

And the bullying someone to leave >should result similar readjustment of MMR and LP when Tribunal deals with reports.

Except Tribunal doesn't exist anymore. Unless I missed something or misunderstood.

And to prevent too much toxic on bronze 5, Riot should crate division where you cannot drop due any other reason but punishments. Wooden division would be good name for it.

So a Prisoner Island?

Kartagia1 votes

[{quoted}](name=Imperial Pandaa,realm=NA,application-id=ZGEFLEUQ,discussion-id=5HUFEj0R,comment-id=000000020000,timestamp=2017-06-06T14:33:32.656+0000)

Things can always get worse. As it stands I only get a troll or toxic person once every 10 games or something. I could get to be every game, every other games, etc...

It is on that level on EUNE, and it seems EUNE Riot staff are not very good at handling things. This is partially due cultural difference.

That is actually a solid suggestion on building it. Still would need fine tuning though.

Of course, and it should be "rounded down" for gain.

Except Tribunal doesn't exist anymore. Unless I missed something or misunderstood.

Tribunal is term used for the current punishment system, and name of the per review system. I am talking of punishment dealing system dealing punishment or pardoning.

So a Prisoner Island?

Something like that. I would rather see forced normal games, but prisoner Island if needed.

Kartagia1 votes

[{quoted}](name=Imperial Pandaa,realm=NA,application-id=ZGEFLEUQ,discussion-id=5HUFEj0R,comment-id=000000020000,timestamp=2017-06-06T14:33:32.656+0000)

Things can always get worse. As it stands I only get a troll or toxic person once every 10 games or something. I could get to be every game, every other games, etc...

It is on that level on EUNE, and it seems EUNE Riot staff are not very good at handling things. This is partially due cultural difference.

That is actually a solid suggestion on building it. Still would need fine tuning though.

Of course, and it should be "rounded down" for gain.

Except Tribunal doesn't exist anymore. Unless I missed something or misunderstood.

Tribunal is term used for the current punishment system, and name of the per review system. I am talking of punishment dealing system dealing punishment or pardoning.

So a Prisoner Island?

Something like that. I would rather see forced normal games, but prisoner Island if needed.

LeagueOfJhin3 votes

Its super exploitable

Jo0o2 votes

Why do we gain LP from afks?

PresBushDid7111 votes

First, because it would absolutely increase toxicity. People flame and harass now when there isn't an incentive. Add a LP incentive to it isn't going to lessen toxicity. Also, probability is that you will gain more than you lose, assuming you don't afk. Every game there is a 44.4% chance you will have an afker, and a 55.6% chance the enemy team will.

ManBoyApeChild1 votes

It just sucks when the team is doing well and someone leaves for no reason and now I have to lose my LP. It seems like it never happens to opposing teams but maybe I should pay more attention. Maybe it happens more than I realize.

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