Hello Riot, have you ever thought of a customized block system?

Anhir··1 votes·232 views

I was thinking at the friendship system. If you enjoyed to play with a summoner you just met, you can add him as a friend and play again together. So why don't do the opposite too? If I play with someone who really made my game miserable I would like a button to "block" him and prevent the game to match me with him again. He's not banned or anything, he can still play with somebody else but I will be sure that I wont meet him again. This way people who deserve to be banned would be naturally isolated, while people who just got angry for 1 game will still have the chance to behave correctly with other players.... what do you think?

5 Comments

ModThe Djinn1 votes

This has a huge potential for abuse, sadly. Especially at very high MMRs where the playerbase is small enough that you could use this to basically select your team. Overwatch had this, and it lead to one of the world's best Widowmaker players taking 30+ minutes longer than other people of the same MMR to find a game.

Anhir1 votes

I don't understand, why people didn't want to play with good players? What's wrong with widowmaker players? (I don't know much about overwatch)

ModThe Djinn1 votes

{quoted}

I don't understand, why people didn't want to play with good players? What's wrong with widowmaker players? (I don't know much about overwatch)

The system included a "block" button so that people could make it so they never played with a player again. The goal was the same as your goal -- to enable someone to not play with someone who was toxic to them.

Instead, people used it to block exceptionally good players or exceptionally "bad" players they didn't want to play against or with. This Widowmaker was incredibly skilled and super frustrating to play against, so a lot of players ended up misusing the block system to lock him out of their games.

If you decide to make this only work for YOUR team rather than the entire game, the same thing will happen save that people will specifically isolate any "undesirable" players not only due to toxicity but also due to skill perceptions, true or false. That's not a good thing to have in the game.

Dr Dog1 votes

[{quoted}](name=The Djinn,realm=NA,application-id=ZGEFLEUQ,discussion-id=4orhzQIV,comment-id=0000,timestamp=2017-10-19T11:52:30.568+0000)

This has a huge potential for abuse, sadly. Especially at very high MMRs where the playerbase is small enough that you could use this to basically select your team. Overwatch had this, and it lead to one of the world's best Widowmaker players taking 30+ minutes longer than other people of the same MMR to find a game.

i mean it could easily be disabled for master/challanger because players arent like they are at lower tiers there, inters and straight trolls arent common at all because they dont wanna get demoted for losing games

ModThe Djinn1 votes

{quoted}

i mean it could easily be disabled for master/challanger because players arent like they are at lower tiers there, inters and straight trolls arent common at all because they dont wanna get demoted for losing games

In theory, but I don't like (and I doubt Riot would like) implementing a behavioral system that only applies to one subset of the playerbase. Behavioral systems should apply to everyone.

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