Best way to fix toxic community and ranked games
After coming back to League I still see a lot of the same problems. One bad person on a team can ruin it for everyone. We're locked into playing w/ people we don't know and when they threaten our progress, the anonymity and frustration cause us to lash out.
But what if they couldn't ruin it for us? What if a loss because of nothing we did didn't harm us as much? What if we were able to at least keep the same elo or maybe even gain?
Tonight I played 4 ranked games.
Game 1: mid AFK after bot is 0/12 8 minutes in
Game 2: Bot (again) 2/12 and top 0/8
What I'd like to recommend is rank is based on score and not on win/loss Match the consisent "b" players w/ "b"players Match the "s" players w/ "s" players
That way even if everyone on your team is feeding, you still have a purpose. There's a reason not to go afk... you can still work on your grade, limit your deaths, work on your CS. In so doing, your whole team will benefit. Now we root for everyone to do their best and get their best grade possible and extend a little more grace to people who are having a bad game.
If I'm in a ranked game, I get an "s" on my hero, but we lose, should I really lose as much elo? AFter all, I played great, did my best, tried to help my team. I got an S... not much else I can do. Why punish me for things out of my control?
Punish me for things in my control.... my "grade", my chat, my honor, etc.