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Stricter rules in normal games?

KurumiIU··3 votes·2,204 views

Alright I get it. People play norms to relax and chill. However I've been encountering people that outright do not care about the game at all. Just because it's a normal, does not mean you just don't focus and try. Tired of this excuse people use to justify not playing the game with effort. I still wanna win the normal game regardless. Just because it's "normals" doesn't mean you don't focus and attempt to win. Is it that hard to play fairly well without focusing all of your brain power on the game? I'm not asking for you to carry super hard or to get 200 cs in like 20 minutes. I'm just asking for some effort. Saying that it's just normals does not justify putting little to no effort in the game and hindering the people who signed up for a 30+ minute game. I report these people for negative behavior and such but it seems the filters can't identify these players poor and pessimistic attitude. Can we get an improvement on this?

11 Comments

Freaktory3 votes

I am getting sick and tired of these "Facebook casual" players. I am not talking about the ones who want to relax, have fun and try and learn. I am talking about the people who have NO INTEREST IN OBJECTIVES....PERIOD

When I play, I am trying to win, I am trying to take towers, dragons, objectives. I am now shamed for wanting to win as a "tryhard". People chase kills Up and down the map but ignore full health enemy towers COMPLETELY. Multiple times when I suggest taking towers, I get the response "Relax, its just norms/Ranked/a game/aram/etc" and that is used as a catch all dismissal. Or the more recent edition of me saying "we dont win if we dont take towers" and getting the response "STFU, NO ONE CARES". If I am in norms, I am told "if you want to win, go play ranked" when I go into ranked, I am told "if you want to win, go play bots"

Where the objective "take the enemy nexus" has Now been replaced with "fight in an almightly clusterfuck over who has more kills than who. Fight for the bragging rights of telling your team how "Trash" they are because you have "most kills,bruh"

People no longer have any interest in winning. But when they end up LOSING because the other team actually TAKES towers, they turn around and cry about how thier "trash team was afk" not "we lost because I saw a possible +1 kill and chased it"

There is a difference between playing relaxed...and Not even trying to go after objectives in the first place. If players want to play facebook casual, then they dont get to cry when they lose because they told the people wanting to WIN to "Stop being such a fking tryhard baby, no one cares".

Far as I see it, you ignore towers, I ignore you. No heals, No help. no nothing. Thats not greifing, that cutting off the dead weight facebook kids who will get what they deserve when the enemy takes our nexus.

Cake Depression2 votes

I feel like this argument makes a lot more sense in ranked than in normals. While its not my playstyle and as someone who plays supp, having your teammates run after kills all the time gets really annoying real fast. However it is a part of learning a champ in normals. You need to learn where your limits are, how much dmg you can get etc. You wont really learn a champ by rightclicking towers endlessly, or playing safe. But they really have no argument to flame their team when they are behind or lose. You decided to just focus on kills, got yourself behind, now you need to take that.

Freaktory2 votes

As I said, I understand that the person wants to learn a specific champ. And people keep making the excuse that "you need kills to win" and yet these same people follow the exact same pattern: Spot (potential) kill on minimap --> Chase kill --> Secure kill (or not) --> Wait for kill --> Lather, rinse, repeat

There are games where its 30 plus minutes, 30 kills, and the enemy outer towers stand untouched. Yet if I suggest that they will not win if they do not take towers, apparently they will either:

  • use their own kda to dismiss me (I.E: "I am 14/2. stfu I am carrying this team")
  • Use My kda to dismiss me (I.E: "Stfu ur 0/2 trash")
  • use the old fashioned "stfu, u dont know how to play the game at all"

or anything else they can use to dismiss my suggestion and continue chasing the kill as if its just another TDM. They will chase every single kill, ignore towers entirely, but throw the biggest of fits when they LOSE because they think that just having "most kills on the team" is enough to secure the win. They repeat over and over "kills lead to gold which you need to win" but they will not do a thing to take towers or dragons, then wonder why they lost when the ENEMY takes our nexus.

As I said, I understand Norms are for experimenting. But people ignore the core objective of the game in favor of attempting to make the enemy team "run out of respawns" No one wants to actually win as long as they can be the one to tout having "most kills"

KurumiIU1 votes

Honestly. This is completely true in ranked and norms. Many people fully ignore objectives to grab for kills. For normals, this is more frequent because people are more careless. In normals, the mentality is not to win but to kill people and make big plays. That's the wrong mentality. Although its fun and cool to do these high micro plays, you have to realize consistently doing these micro plays does not win you the game. Winning fights isn't everything. The main reason to fight, is to benefit from the outcome etc gold and objective control.

KurumiIU1 votes

Honestly. I don't mind casual players. I myself am one. I just want to play with people who actually have interest in the game at hand. I don't wanna play with a unenthusiastic player who decides not to play properly simply because its a normal game. It's a waste of my time and their own. That "STFU, ITS NORMS" line happens in many of my games. I understand you don't gain elo or anything from the game but that does not mean you disregard caution or care for the game at hand. At that point, you shouldn't even be playing the game. Just go do something else. If you don't wanna put effort into the game, why play it. Waste of energy and time playing a game that you don't care about.

zPOOPz1 votes

you reported people for not playing how you want them to play?

The Ecdysiast1 votes

{quoted}

you reported people for not playing how you want them to play?

Exactly the kind of idiotic excuse people use when they're trolling.

No, it's not "how you want to play" to run the bases backwards and throw the ball out of the field every time you get it.

The Summoner's Code applies to every mode. And includes the rule: Have fun, but not at your allies' expense.

AeroWaffle2 votes

[{quoted}](name=The Ecdysiast,realm=NA,application-id=ZGEFLEUQ,discussion-id=2zOPJtcj,comment-id=00000000,timestamp=2019-05-02T06:17:24.654+0000)

Exactly the kind of idiotic excuse people use when they're trolling.

No, it's not "how you want to play" to run the bases backwards and throw the ball out of the field every time you get it.

The Summoner's Code applies to every mode. And includes the rule: Have fun, but not at your allies' expense.

All we have from the OP is that they are upset because they believed their teammates didn't focus and try. They didn't really explain the justification behind that belief.

rujitra1 votes

It would greatly help if the player would elaborate on what sorts of specific behaviors they saw that they feel should be punished.

KurumiIU1 votes

Here's a prime example for what I deal with as an ADC and the behaviors I face from supports and other players.

  1. The guy openly admits that he isn't trying or playing properly because its a normal game
  2. The guy almost doesnt even press half his keys on spells
  3. intentionally stealing farm as support to try to rush and screw wave control.
  4. Not listening to the team at all. I can't order you to do anything but you know it's all to gain the win.

At this point, league is so early game orientated. Even losing 2 or three waves can be devastating depending on the champs people play on. I mean I can just not give a shit about my support and just try to carry, but it makes the game infinitely harder. I'm down a whole player, I can't trust him to land anything. I'm fighting a 2v1 and if the enemy team freezes the lane, it becomes hard to gain anything further pushing the enemies lead less my jungler comes. Losing a proper support as an adc in my opinion is a huge disadvantage in league. You can't tell them to leave either because they put other lanes behind if they do and you're still stuck with a 2v1.

I mean the proper thing to do is not play adc and never have to rely on a support but you know the fact that I have to exclude half the champs I love so I can properly play a game without being hindered by people who simply don't care, that shouldn't be happening.

An example of these conversations I get goes like this " Hey please play closer in and use your abilities to zone, you're not a back line support" "Stfu don't tell me what to do" or "It's normals, relax." These phrases are commonly used in my games and it leaves the connotation that they aren't trying or they lack care. These phrases should be detected in chat logs from the system and allocated to negative behavior but it isn't it seems. I have never been able to actually get someone punished for negative behavior. Just toxicity and inting seems to be picked up by the system thus leaving me to believe that these behaviors from players aren't caught by the chat filter system.

KurumiIU1 votes

I mean I can give you numerous examples or you can just hop into a normal game and after 2 or three you will find these players. People that regard little for the game because they don't gain elo from it. I mean if your teammate openly says "It's normals, I don't really care." or "it's normals, no need to try". I don't think I need justification to report them for negative attitude. The problem is, leagues chat system cannot identify these lines and negative behavior. They can identify toxicity but the curse words detected by the system or if people int based on their score, but they can't identify people who don't try. Even when they are confessing their lack of interest in the game at hand.

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