Should Permabans Exist?

xPhantomEevee··3 votes·1,838 views

Just to get this out of the way: I have never been permabanned from an account, I've never received any kind of disciplinary action from Riot, and I'm not saying that toxic behavior shouldn't be punished because I am the first person to be mad out of my mind (just silently or politely) when someone starts in on something hateful and stupid. This is merely something I want to talk about out of curiosity.

I think a permaban is kind of harsh even if you're the absolute worst. I know it's a free game but a lot of people do spend money on it thinking that they'll be able to keep their purchase until the end of time. I just think its messed up to take that away from somebody even if they are awful. And i'm not really defending people who really deserve all the punishments they go but I know sometimes do receive a punishment for things they didn't deserve like afk reports for a bad internet connection or inting reports for some really unfortunate gameplay with unforgiving teammates. And maybe sometimes that's the tipping point into a permabanned account. Even if they were toxic in the past they shouldn't get a permaban 6 months down the line because their power went out during a storm.

I know there's an appeal system but don't they very very rarely work out? I just think their should be an alternate system in place instead of just taking the game away from them completely. Maybe once they reach a certain amount of reports move them to another server full of "toxic" players so they all have to deal with each other like some other games do it. Maybe before they get to that point wipe their slate clean every season or after a long period of nothing but good behavior but if they still get to where a permaban would be triggered keep them on the toxic server for the rest of their time in the game

Just a thought

[sg-soraka]

21 Comments

AeroWaffle6 votes

I have yet to see someone perma-banned because they afk'ed or dc'ed unintentionally. Furthermore, Leavebuster and the behavioral punishment system operate on separate punishment ladders.

You don't get hit harder by the leavebuster because you behaved poorly in the past.

xPhantomEevee1 votes

{quoted}

I have yet to see someone perma-banned because they afk'ed or dc'ed unintentionally. Furthermore, Leavebuster and the behavioral punishment system operate on separate punishment ladders.

You don't get hit harder by the leavebuster because you behaved poorly in the past.

I didn't necessarily mean just the leaverbuster, i meant more the result of people reporting you for AFK and the like. Say your internet is bad and you dc for the last 10min of every 3rd game. You'd get a lot of reports, especially if things turned bad after you left. You'd get even more for negative attitude if you were performing poorly when you left or a surrender vote you proposed failed as people would assume you were rage quitting

AeroWaffle2 votes

The negative attitude would be judged by the behavioral system should they get reported and the leave would be judged by leavebuster. It still gets judged separately and incurs their own punishments. In such an example, the reports would do diddly squat. Playing poorly is not against the rules. The leavebuster might assign a CD on queuing up if leaving was a common issue for the player.

The only times that I've seen afk'ing punished and judged as a behavioral punishment is when the accused is still in the game but purposefully not helping the team.

Zombie Gerbil3 votes

I've never seen someone permanently banned for leaving, afking, or losing connections out of my 10 years. I've seen many reasons and different penalties for all sorts. But never for one of those reasons. The permaban is a good penalty for the worst. Because no one wants to see those kinds of players in our game and Riot recognize that. That's why that penalty exists.

mlm olo mlm2 votes

It's not a video game companies place to comment on my personal behavior. They are there to make video game.

TrulyBland8 votes

It absolutely is their place to comment on your personal behaviour if you are using them as a platform for that behaviour and are actively hurting their business in the process.

mlm olo mlm1 votes

[{quoted}](name=mlm olo mlm,realm=NA,application-id=ZGEFLEUQ,discussion-id=00cvnEov,comment-id=0000,timestamp=2018-05-31T05:23:36.211+0000)

It's not a video game companies place to comment on my personal behavior. They are there to make video game.

You people are nuts. If you want someone to fuck around with your psychology, go pay a psychologist. At least they have degrees in the correct field.

Aneirin1 votes

Well if you're going to be like they're also not obligated to provide you access to their servers for free. They do so on the basis that you follow the rules you agreed to when you made the account. If you don't hold up your end of the bargain why should they hold up theirs? Don't agree to terms you don't plan on adhering to.

mlm olo mlm1 votes

{quoted}

Well if you're going to be like they're also not obligated to provide you access to their servers for free. They do so on the basis that you follow the rules you agreed to when you made the account. If you don't hold up your end of the bargain why should they hold up theirs? Don't agree to terms you don't plan on adhering to.

Follow closely.

The point of a video game is to play.

Permanently banning someone prevents them from playing.

ModPrandine1 votes

Yes, people play games to have fun. You know what's not fun? Having someone consistently ruin that fun for you time and time again. Riot already gives people multiple chances to improve their behavior should they get punished, but the line has to be drawn somewhere.

If a person has proved time and again that they have no interest in interacting with others in a mature and respectful manner despite being given multiple chances to do so then why shouldn't they be removed from the game permanently?

P.S. The behavioral systems were made in part by degree holding psychologists, so needless to say they generally know what they're doing and talking about.

mlm olo mlm1 votes

{quoted}

Yes, people play games to have fun.

The fun isn't guaranteed. You are not entitled to fun.

You know what's not fun?

Getting permanently banned?

Having someone consistently ruin that fun for you time and time again.

Is Riot ruining your fun? No. AKA not Riots responsibility.

Riot already gives people multiple chances to improve their behavior should they get punished, but the line has to be drawn somewhere.

Says who? There doesn't need to be a line. You just want to draw one.

If a person has proved time and again that they have no interest in interacting with others in a mature and respectful manner despite being given multiple chances to do so then why shouldn't they be removed from the game permanently?

The point of the game isn't "interact with others in a mature and respectful manner". The point of the game is to play. It is entirely possible to play the game without "interacting with others in a mature and respectful manner".

P.S. The behavioral systems were made in part by degree holding psychologists.

In part.

Are the degree holders still employed at Riot?

ModPrandine1 votes

[{quoted}](name=mlm olo mlm,realm=NA,application-id=ZGEFLEUQ,discussion-id=00cvnEov,comment-id=00000002000000000000,timestamp=2018-06-01T02:56:53.921+0000)

The fun isn't guaranteed. You are not entitled to fun.

While true to an extent, I feel this especially applies to those who go out of their way to ruin the game experiences of others.

Getting permanently banned?

Obviously getting permabanned is no fun, which is all the more reason to do what you can to avoid it happening to you (you in the general sense I mean).

Is Riot ruining your fun? No. AKA not Riots responsibility.

Yes and no. No it's not Riot per-say ruining ones fun, but yes it is their responsibility to keep their players entertained if they want to keep their game up and running.

Says who? There doesn't need to be a line. You just want to draw one.

To quote Kei143:

When Riot permabans someone, their philosophy is "the chances of this guy reforming isn't a whole lot, we'd rather not have him in the game". Thus in their eyes, they have already written off the toxic player as a paying client.

From a business standpoint, do they want to remove the toxic guy who has spent $500 but is causing a negative environment for 4-9 other players in every game? Those non-toxics are also spending $500 and probably will spend more, promote the game more when they are enjoying the game AND they won't cause a negative environment.

I personally think it is a fine argument to protect the ones that are paying money and aren't toxic rather than protecting the ones that may pay the same amount but are toxic.

Also, from Ulanopo's Knowledge Base:

“Riot is trying to police the internet and that’s just stupid.”

Well, to be fair, they’re really only trying to change the portion of the internet that they control, but that’s a little beside the point. It’s Riot’s house, therefore it’s their rules. They have a direct financial interest in removing the people who cause trouble lest they drive away business. You see the same thing at baseball games.

It’s worth noting that Riot’s definition of “causing trouble” is the only one that matters. Riot is a huge believer in the power of math. You can be certain that they have very precise numbers for how much business a toxic player costs them. If they ban you, it’s because it’s worth it to them.


The point of the game isn't "interact with others in a mature and respectful manner". The point of the game is to play. It is entirely possible to play the game without "interacting with others in a mature and respectful manner".

This is true. However, there are many players out there who enjoy talking with their teammates and/or opponents in some of their games when the opportunity arises for it.

In part.

Are the degree holders still employed at Riot?

I say in part because the IFS was built on the feedback of players from how the previous disciplinary systems, such as the Tribunal, operated. The Tribunal was a primarily player-run system, which while helpful had a number of problems, including being slow to process and assign cases as well as people spam punishing/pardoning cases just for the heck of it rather than actually reviewing the cases in question. Riot later introduced infinitely scaling chat restrictions and found while they worked for some for most others they just switched to inting and trolling to ruin peoples games, things much more difficult to catch and punish for than simple chat related offenses are. From Riot Tantram:

It really breaks down into two categories.

1.) Helping players reform 2.) Shielding others from the behavior, at a cost.

We used to issue chat restrictions that essentially scaled indefinitely.

We were able to determine that after a certain point the penalty no longer helped with reform. The 10-game and 25-game counts for chat restrictions are based on data that they were both light enough, and felt strict enough to encourage people to understand their behavior is unacceptable in game and change it.

We also saw that the players in this 'large restriction' category defaulted to gameplay altering means of harassing their team. It caused an increase in feeding and trolling.

The sample size of this population and time frame is huge. Essentially the time spanning from the introduction of chat restrictions to the introduction of IFS.

So my question for you is, would you rather have more feeders and less negative chat?

As far as degree holders go as far as I know they still are, with only Lyte being one of the more notable ones with a degree to have left. That said though, it doesn't take a genius or a degree to figure out what kind of behavior is and isn't considered acceptable, at least in League of Legends anyways.

mlm olo mlm1 votes

{quoted}

While true to an extent, I feel this especially applies to those who go out of their way to ruin the game experiences of others.

You assume they are toxic "for fun".

Says who? There doesn't need to be a line. You just want to draw one.

Riot doesn't need to draw one either. They want to draw one.

This is true. However, there are many players out there who enjoy talking with their teammates and/or opponents in some of their games when the opportunity arises for it.

No however. Riot doesn't even need to offer a chat feature. I used to talk to my friends on a land line telephone while playing video games. Now we have discord and SMS.

ModPrandine

[{quoted}](name=mlm olo mlm,realm=NA,application-id=ZGEFLEUQ,discussion-id=00cvnEov,comment-id=0000000200000000000000000000,timestamp=2018-06-01T17:51:20.483+0000)

You assume they are toxic "for fun".

Some are, some aren't. Regardless though this type of behavior isn't welcome in League of Legends.

Riot doesn't need to draw one either. They want to draw one.

They have a reason to draw a line. Toxic and consistently disruptive people drive away business, which of course means less potential money for Riot because of them. It's the same thing for pretty much any real-life establishment. It's better for both the business and the community if the one or two disruptive and poor behaving customers are removed from the establishment so that the 4-9 other customers can enjoy their product and time in peace. Again to quote Kei143:

When Riot permabans someone, their philosophy is "the chances of this guy reforming isn't a whole lot, we'd rather not have him in the game". Thus in their eyes, they have already written off the toxic player as a paying client.

From a business standpoint, do they want to remove the toxic guy who has spent $500 but is causing a negative environment for 4-9 other players in every game? Those non-toxics are also spending $500 and probably will spend more, promote the game more when they are enjoying the game AND they won't cause a negative environment.

I personally think it is a fine argument to protect the ones that are paying money and aren't toxic rather than protecting the ones that may pay the same amount but are toxic.

Also, it's important to note that other companies are starting to follow Riot's footsteps when it comes to cracking down on player behavior in their games, such as Blizzard for Overwatch.

No however. Riot doesn't even need to offer a chat feature. I used to talk to my friends on a land line telephone while playing video games. Now we have discord and SMS.

Yes they don't have to, but it's still nice to have for those who want to use it properly.

mlm olo mlm1 votes

{quoted}

Some are, some aren't. Regardless though this type of behavior isn't welcome in League of Legends.

Maybe not welcomed, but certainly ignored.

They have a reason to draw a line.

Well geez, someone wants something for a reason? /s

Also, it's important to note that other companies are starting to follow Riot's footsteps when it comes to cracking down on player behavior in their games, such as Blizzard for Overwatch.

Japan allied with Germany in WW2. Popularity does not equal morality.

Yes they don't have to, but it's still nice to have for those who want to use it properly.

It's nice to have for those that want to use it "improperly" too. Nice feature is nice. Probably why they put it in the game?

ModPrandine

[{quoted}](name=mlm olo mlm,realm=NA,application-id=ZGEFLEUQ,discussion-id=00cvnEov,comment-id=000000020000000000000000000000000000,timestamp=2018-06-01T19:19:58.450+0000)

Maybe not welcomed, but certainly ignored.

I disagree. A simple look through the Player Behavior forum will show that many people are being punished with chat restrictions and bans for consistently poor behavior. If you mean trolling and inting then that's not ignored either as gameplay related offenses when proven to be on purpose are assigned a 2-week ban as the first punishment. In case you don’t believe me on this point here are some examples of gameplay trolls being banned. Yes it’s just a few examples, but it proves that they do get punished.

Well geez, someone wants something for a reason? /s

I've provided you with fair and legitimate reasons as to why it's in Riot's and the communities best interest to draw the line at a certain point, but here's another example. Sports in real life have rules to follow, even though they are just games to be played for fun. If you keep breaking them then eventually you're gonna be removed from the team as no one wants to play with a constantly misbehaving person. From Ulanopo's Knowledge Base:

“Riot is trying to police the internet and that’s just stupid.”

Well, to be fair, they’re really only trying to change the portion of the internet that they control, but that’s a little beside the point. It’s Riot’s house, therefore it’s their rules. They have a direct financial interest in removing the people who cause trouble lest they drive away business. You see the same thing at baseball games.

It’s worth noting that Riot’s definition of “causing trouble” is the only one that matters. Riot is a huge believer in the power of math. You can be certain that they have very precise numbers for how much business a toxic player costs them. If they ban you, it’s because it’s worth it to them.

If you still disagree then there's nothing more to discuss.

Japan allied with Germany in WW2. Popularity does not equal morality.

Times change. The internet isn't what it used to be so many years ago, and neither is how people view player behavior in online games. Companies are starting to follow Riot's example because Riot has proven that you can have a successful online multiplayer game while also holding players accountable for their behavior.

It's nice to have for those that want to use it "improperly" too. Nice feature is nice. Probably why they put it in the game?

Riot will not remove features just because someone would use it to be a jerk to other people. Instead they'll just remove the jerk.

mlm olo mlm1 votes

{quoted}

I disagree.

It's not up for debate. No report = No review = No punishment = Ignored instances of toxicity.

I've provided you with fair and legitimate reasons as to why it's in Riot's and the communities best interest to draw the line at a certain point

You don't understand the difference between a "need" and a "want". I'm talking about "needs". You are talking about "wants".

Times change. The internet isn't what it used to be so many years ago, and neither is how people view player behavior in online games. Companies are starting to follow Riot's example because Riot has proven that you can have a successful online multiplayer game while also holding players accountable for their behavior.

You can have a successful online multiplayer game while not holding players accountable for their behavior. For less expensive as well.

Riot will not remove features just because someone would use it to be a jerk to other people. Instead they'll just remove the jerk.

Denial. You are forced to endure all of their harassment. Then the jerk logs into a different account and repeats.

Aneirin2 votes

The point of a mall is to shop. Trespassing someone from a mall prevents them shopping. So therefore they should be allowed to behave any way they want in the mall with no repercussions? Yeah no.

Zezockary2 votes

There are already systems in place to prevent what you are talking about.

First off, yes you can appeal for a punishment to be revoked. The reason it is so rare for it to work out is because they only reverse punishments applied in error, which are very rare.

When you are punished you can work them off your account by playing consistantly without being toxic.

Leaverbuster and IFS are seperate so you cant be banned for a combination of behaviors from the two.

It is very rare to see someone punished for gameplay related reasons incorrectly and those can be overturned as well.

I am not aaying that I like that it has to be this way, I wish people could just not be toxic towards eachother and not be offended by eachother, but most people are not like that.

Pika Fox1 votes

While i would personally prefer a non permanent solution such as a banned queue, until that happens im perfectly fine with it.

YerroFever1 votes

Without a permanent ban, people will be encouraged to create multiple toxic accounts and rotate through the punishments and never have to face any real consequence.

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