How Fantasy Should Be. And few Ideas to improve scoring.
Normal Mode:
- Standart Rules.
Hardcore Mode:
- Everyone Draft only NA players first 4 rounds.
- Everyone Draft only EUW players the next 4 round
- U can have a maximum of 5 player from each region
- U can have a maximum of 2 players from the same team (Teams themselves are not included)
- U can have a maximum of 2 players for each position.
Score:
- If the player plays 2 games he get his full score.
- If the player plays 3 games he gets 2/3 of the total score.
- If the player plays twice that week he gets the 50% of his score
- If the player plays only once he gets the 100% of his score.
Few Ideas for player rewards:
0,05 Per creep kill. [Still cheap since 15 minions = 1 kill] 0,10 Per jungle Monster killed 1 point per jungle buff monster kill (Last Hit) [When Ivern gives a buff them both get 0,5 instead of 1 point] 2 Points per secured Drake (Last hit) 3 Points per secured Elder Drake (Last Hit) 4 Points per secure Baron (Last hit) 5 Points per Elder Drake Steal (doesn't also count as secured drake) 6 Points per Baron Steal (doesn't also count as secured Baron) 0,5 Points Per ward Placed 0,25 Points per Ward Removed 2 Points per kill 2 points for a triple kill 5 points for a quadra kill (doesn't also count as a triple kill) 8 points for a penta kill (doesn't also count as a quadra kill) 1,5 Points per assist 2 Points for Perfect game (No deaths) 1 Point for each stage of a killing spree 1 Point for breaking a killing spree. 2 Points for 1st blood 2 Points for 1st turret if its last hitted (Last hit) 1 Point for each last hitted turret 2 Points per destroyed inhib (Last hit) 3 Points per destroyed Nexus (Last hit) 2 Points for each ¿10? assists 2 Points if a player gets 10 kills or more.
(Total score/mins of the game)*20 min - All games will be bassed in a 20 min games so score will be no longer atached to the game lenght but player proactive performance instead.