[Idea] Diana rebalance
Hy all!
After looking at a red thread (http://www.reignofgaming.net/redtracker/topic/114583-daily-reminder-diana-needs-to-be-looked-at-still) i felt that i need to share my two cents on Diana.
First and foremost, Diana is a bruiser-assassin. I think that is core to her identity. That said, her current state is indeed problematic, and here is my take on it.
You should be able to play Diana as an assassin OR as a bruiser. For her assassin playstyle Q+R are the core spells, W is good to have, and her passive is a menace to manage (great in lane, but not that good in teamfights, especially in the jungle). On the other hand, for a bruiser playstyle her W and passive are the most important, with Q+R only secondary, as a mean for gapclosing.
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Knowing this, i propose a possible solution: Taking away most of the AP ratio on her passive (make it 0,3 for example) and increase the base damage (Maybe even make her passive's damage scale with bonus AS).
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Increase Q's AP ratio moderaetly, and R's slightly, with reducing the base damages.
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Increase the shield's CD, with each autoattack lowering it.
This way a full AP assassin Diana would still have ONE shield, and some damage in her AA's, but most of her strength would come from Q+R, while a tanky/dps Diana would have lots of shields and hard-hitting autoattacks but low burst.