Skip to content

Vladimir buff, hear me out

Guidenoz··7 votes·1,072 views

Ok so I've done a bit of research as to any possible buffs to Vladimir in his numbers or stats and have found that people are extremely against that because a very skilled Vladimir can win lane (but you could say that about any champion I suppose). However what I propose as an avid Vladimir player is that there are two buffs that would make him more viable without making him broken as all hell.

  1. Allow his e stacks to progressively decrease, similar to Jinx's q stacks. Why I ask this is because it would make his e a little easier to manage and maintain because I hate having just missed 4 and being dropped down to nothing, it would be easier to have it drop down to 3 or hell even lose have his stacks (dropping to 2) in order to make it easier for Vlad to maintain his e stacks. I say this because it doesn't really make sense that jinx is the only champion i can think off the top of my head that loses her stacks progressively while similarly to Jax's passive he loses them all at once.
  2. Give Vlad's W a constant movement speed buff as it once did, but decrease the movement speed buff. I often feel like Vladimir doesn't really have any sort of escape in fights besides his w and even that only lasts 2 seconds before Vladimir gets smashed, and I can understand the counter-argument that "He goes untargetable so it's ok". But I will say that fizz can do the same thing but his only penalty is that he loses mana, however Fizz's is a much faster gap closer, can jump over walls, and has a much shorter cd than vlad's. To top it off Vladimir loses a considerable amount of hp whenever he uses his w and it is on a very long cd so it would not be as if he can spam it to get away, much like fizz or nidalee can spam their escapes/gap closers.

TLDR: 1. Allow Vlad to have his e progressively decrease in stacks rather than all at once 2. Give Vlad's w a constant movement speed buff for the duration, but decrease the movement speed amount (IF YOU MUST).

13 Comments

Karn Bishop2 votes

Tell you what if they also make the change so once vlad leaves his pool he gets hit with a tower shot equal to all the damage he would have taken had he not been in it after E, and Qing, pooling then igniting n ghosting away then he can have one of these changes.

Guidenoz1 votes

Sounds more like griefing than actually giving a realistic idea :\

Karn Bishop2 votes

I'd be fine with vlad buffs, so long as they removed his ability to use summoners while pooling again, it removes all risk to his tower dives because he can spam out all his damaging abilities then pool before tower shots land then safely take his time to ignite all without a single tower shot ever touching him.

To be honest if they changed up his pool to cut his speed in half while using it and got rid of the passive damage it gives out it would allow you to put power elsewhere in his kit while giving him a damage dodging mechanic that still has a weakness.

Guidenoz1 votes

if they completely got rid of his w damage then his q, e, or ult would have to do more damage and all of those already have perfectly fine base damages and scaling. If they increased his ult % damage he would overpowered and thats the reason why they lowered it from 18% back when he first came out because it does too much. So not sure about that.

Karn Bishop1 votes

Which is why they have not majorly buffed or nerfed him besides adding the ability to ignite while pooled, because his kit is inherently broken, I am 100% certain he is one of the champs slated for a kit rework.

Which is why i voted for the neither option, he can't be buffed because doing so would make him OP, his kit just cannot handle it.

Guidenoz1 votes

To be honest if they changed up his pool to cut his speed in half while using it and got rid of the passive damage it gives out it would allow you to put power elsewhere in his kit while giving him a damage dodging mechanic that still has a weakness.

This literally makes no sense in terms of a change for vlad that would be viable, i really don't see how making his e progressively scale down breaks vladimir off into the god tier top laners or making his w give him movementspeed??? This is all a utility buff

Karn Bishop1 votes

The E change would allow him to have more damage for longer while also letting him potentially start off a fight at a higher damage tier, the movespeed buff for pool would allow him to chase anyone he wants or just walk away from fights he cannot win, literally all those changes would do is make him into a super safe champ with super reliable damage.

Basically we do not need another lee sin like champion that can just pick and choose when to go in and safely avoids fights he knows he would lose .

Guidenoz1 votes

i extremely disagree with your second point about his w making him extremely safe, i never can understand why the community likes to blow things out of proportion with any kind of buff ideas. His w lasts for 2 seconds, costs 20% of his current hp, and has a very high cd, how would allotting Vlad movement speed on his w make him very safe to the point that he can chase ANY champion in the entire league and SO safe that he can escape any and all situations, for crying out loud it cannot go over walls like other gap closers: fizz's e, jax's q, lee's q, etc. it's a movement speed buff, that would be like me saying Trundle is very over powered because his w gives him the ability to pick and choose which fights to engage on and that's why he's broken. I do not understand your argument.

Mythrá2 votes

I most definitely agree with giving vladdy these buffs. They're not too overpowered and make him more capable of holding his lane. I for one would love these changes to such a great champion.

HigeR2 votes

I don't think having him loose stacks of W gradually is a good Idea... I mean, they are basically free with a hextech revolver .. plus each stack gives you increased healing .__. and you CAN cast it without targets around (it wouldn't be free like this though, with good reason...) so... the benefit is much much greater, you could stay in 3 stacks forever with this change ._. not like Vlad is OP or anything but this change could bring him over there easily.

Jinemba2 votes

Agreed, either make his stacks decrease gradually or extend the time before they decay. It feels like you almost have to be constantly hitting a target with his tides of blood as soon as it comes off cooldown or else you will lose the stacks. A stacking skill should force the player to hit all the stacks back to back immediately off cooldown in order to have those stacks. The time could be extended a bit. Especially since each cast cost health so you are just forced into a loop of E then Q non-stop almost as if the game is forcing you to play like this to make use of his E stacks.

Guidenoz1 votes

^^^^

More from Champions & Skins

More by Guidenoz