Fiddlesticks: Harbinger of Doom or Goofy Scarecrow?

Belf·7/15/2014, 5:20:17 AM·5 votes·559 views

Fiddlesticks needs some sort of update, whether it is a gameplay update, visual update, or both, to make him really seem like the deadly killing machine he's supposed to be, not the goofball that he is in-game.

He also makes no sense in-game. Why have a spinning projectile come out of a scythe instead of him getting close and slashing his enemies? Why make him look like he's being crucified with a beam coming out of his chest when he drains?

I don't feel like this is a high priority or that it should be, but I hope that you guys notice this and maybe, just maybe, see if you can make the Harbinger of Doom terrifying like he should be.

1 Comments

HigeR7/15/2014, 9:14:49 AM2 votes

uhm, there are a couple things he has going on for gameplay sake... he doesnt come close and slash you in the face because he needs to be ranged, can't imagine how awful would be a melee version of fiddlesticks D:

He looks crucified while draining in order to convey his stance where he can't attack or move, plus he's a scarecrow that's kind of his default pose...

Now I think he could have some particles on his fear and instead of a white banana as his AA he could send a crow flying away, smaller than his bounce skill of course. Anyway he needs a VU and will get it eventually I guess, plus his splash art has some feature his game model does not ._.