Gamebreaking Azir Bugs

LMS IroN··2 votes·3,598 views

Hello guys,

its my first time posting here in the forum so, if I do it badly sorry for that :D.... but lets move on to the gamebreaking bugs on Azir. As you can see on my posted link(video), when you are flying towards an Enemy with your W E Q R Combo, it appears to fail the most Azir ults, but i dunno why and how ? Cause as you can see in the first sequence of the video, I actually hit the enemy with 240 magical damage, but I cant knock her back. Ehm, I think because of some patches before, including Azir changes and nerfs, these Bugs occurs.

So check it out on yourself to confirm whether its happening( i mean the Bug) or just false alarm.

Thanks and bye :)

17 Comments

LOL Spammer2 votes

Well I don't think it is a false alarm because you have video evidence and it happened more then once. I don't play azir but this looks like an issue that needs to be addressed.

RiotRiot Riscx2 votes

[{quoted}](name=LOL Spammer,realm=NA,application-id=LqLKtMpN,discussion-id=zldmLNGn,comment-id=0001,timestamp=2015-09-08T18:16:04.720+0000)

Well I don't think it is a false alarm because you have video evidence and it happened more then once. I don't play azir but this looks like an issue that needs to be addressed.

Nah im saying I don't think its actually a bug. The window to actually push people who are fully BEHIND you is very very small and in the video he's too late / not close enough to them.

The new Azir R script catches people who are even further behind Azir - and it still didnt catch the champions in the video. Need to do the combo faster, be further behind your actual target, or not try and use the ult that way.

Minuano1 votes

[{quoted}](name=Riot Riscx,realm=NA,application-id=LqLKtMpN,discussion-id=zldmLNGn,comment-id=00010000,timestamp=2015-09-08T18:19:37.369+0000)

Nah im saying I don't think its actually a bug. The window to actually push people who are fully BEHIND you is very very small and in the video he's too late / not close enough to them.

The new Azir R script catches people who are even further behind Azir - and it still didnt catch the champions in the video. Need to do the combo faster, be further behind your actual target, or not try and use the ult that way.

The effect does not match the visual though, and that's really frustrating.

LMS IroN1 votes

[{quoted}](name=Riot Riscx,realm=NA,application-id=LqLKtMpN,discussion-id=zldmLNGn,comment-id=00010000,timestamp=2015-09-08T18:19:37.369+0000)

Nah im saying I don't think its actually a bug. The window to actually push people who are fully BEHIND you is very very small and in the video he's too late / not close enough to them.

The new Azir R script catches people who are even further behind Azir - and it still didnt catch the champions in the video. Need to do the combo faster, be further behind your actual target, or not try and use the ult that way.

Thanks for the fast reply... Mhh I dont know, whether its intend to push people like "Insec" back, but I made an Azir Montage at my Channel, weeks ago. It was the time before the Azir nerf on his E with the Knock-Up came online. At this time the combo W E Q R was definitely easier and I was able to perform this Combo 95% of attempts with success.

I have the right feeling how to knock champs back, sometimes it happens, sometimes(same condition) it don`t.

But thanks that you hand off this issue towards :)

RiotRiot Riscx1 votes

{quoted}

Thanks for the fast reply... Mhh I dont know, whether its intend to push people like "Insec" back, but I made an Azir Montage at my Channel, weeks ago. It was the time before the Azir nerf on his E with the Knock-Up came online. At this time the combo W E Q R was definitely easier and I was able to perform this Combo 95% of attempts with success.

I have the right feeling how to knock champs back, sometimes it happens, sometimes(same condition) it don`t.

But thanks that you hand off this issue towards :)

Here is a GIF - as you can see from the indicator, the knockback catch is pretty generous - but if there is any lag or your target is moving away from you, they will not be pushed forward.

http://imgur.com/3KfKOW9

FromTXwithLove1 votes

[{quoted}](name=Riot Riscx,realm=NA,application-id=LqLKtMpN,discussion-id=zldmLNGn,comment-id=0001000000010000,timestamp=2015-09-08T20:00:47.119+0000)

Here is a GIF - as you can see from the indicator, the knockback catch is pretty generous - but if there is any lag or your target is moving away from you, they will not be pushed forward.

http://imgur.com/3KfKOW9

That is SO MANY ANNIES. I had a mini heart attack thinking about the area of coverage with AOE stuns if they all tibbersed at once.

RiotRiot Riscx1 votes

I'll send this to Exgeniar, who did the azir rescript - both cases in the video look kinda borderline, as I don't think the intent of the spell is to actually push people who are fully BEHIND you all the way in front. He can take a look though.

Nekrosis1 votes

It's possibly this is a bug because i believe i've been experiencing the same issue, the first shot is hard to tell but in the second you can clearly see that ziggs should have been thrown back by looking at the visual of the ult.

baby reksai1 votes

this is not a bug. The intention is not to push farther than the edge of azir. Ziggs was cleary beyond the edge of azir.

warpenguin5551 votes

huh. i had that happen to me yesterday. i thought i just couldn't sweep them back or something

baby reksai1 votes

Nah, thats not lag or a bug. You have to get completely behind them in order to push back, or at least very close to them. Your e-q didn't get you into enough range to push them back. Simple. The azir in these clips are constantly in front and not in position to ult back. Furthermore, azir ulti was never intended nor created to be able to push from farther than the outermost edge of the champ. Both times the ulti worked as intended, pushing from the outer edge of azir.

LMS IroN1 votes

Its a bug or something, cause if you watched my montage video of azir, you can clearly see in the first or second sequence where I kill ahri or jinx, that I ult her both back without beeing completly back of them. Now dont say that THIS is a not wanted, cause I tried and successed this plays in my montage videos many times.

https://www.youtube.com/watch?v=GxlVfFDezHI

baby reksai1 votes

I just watched your montage. I don't think you read my comment correctly. I said that the push doesn't start farther than the OUTERMOST EDGE of Azir. Clearly, in your knock back you were right ON ahri. See, the difference in this video from the one in this post is that you were able to knock up ahri. And we both know that the knock up means that you are right NEXT to ahri. However, in the video posted here in the boards is the new Azir which doesn't have the knock up aspect. which means, that even tho azir gets in "range" to ult back, because he has no knock up, it doesn't stop the enemy champ from continuing to run away. If you watch the two instances in this board BOTH times the enemy champ was able to run away while azir was e-q ing in due to the fact that he no longer has a knock up, which means.... that azir players can no longer just e-q on to someone and be right next to them.

i watched your clip about 10x. And i still come away with the same impression. You were right on ahri and because of your knock up she wasn't able to get out of range of your ult. Your ult was used precisely as intended; at the outer most edge of azir.

btw, thanks for the montage! it's given me a ton of insight on how to play azir better

LMS IroN1 votes

So if iam not completly behind the enemy AND the enemy is moving, I will always fail my ult ? So the enemy which is behind me must stop moving in order to success my ult combo ? Thats a bit lame, cause as you mentioned about removing knock up, its not possible anymore to do this combo without using flash to them or something...Okay i understand it now then, and I thank you for your feedback on my montage :D

baby reksai1 votes

technically; if you are in the correct position you can still knock back. but then again, it is a lot safer just to be completely behind them. Without the knock up it forces you to have to make a farther trajectory. Sometimes it works for me, sometimes I just use my flash for guarantee.

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