Skip to content

[GAMEPLAY] Ezreal's Q not activating Luden's Echo

Ride My Rainbow··2 votes·596 views

[GAMEPLAY] Ezreal's Q not activating Luden's Echo

I noticed that Ezreal's Q (Mystic Shot) does not activate Luden's Echo when at 100 stacks. I'm not sure if in the coding it's treated as a basic attack and this is meant to happen, but I would think since it's a spellcast, it would in fact consume the 100 stacks of Luden's. Since on the tooltip for Luden's, the only requirement is to have 100 stacks and for you to cast a spell, Mystic Shot should fill all these requirements.

I tried Procing it off minions and Champions alike, but to no avail.

  1. Buy Luden's Echo while playing Ezreal (I was using the Nottingham skin on Howling Abyss but this also happens on Summoner's Rift).
  2. Reach 100 Stacks on Luden's either by walking or spellcasting.
  3. Attempt to consume the 100 stacks by using Mystic Shot on a minion or champion.

13 Comments

Deep Terror Nami1 votes

It's just how that skill works. It looks like an ability, but interacts a lot like an auto attack (in order to proc on-hit effects). The same thing happens with Gangplank's Q-Parrrley.

I personally think they both should be able to proc effects as an ability, but it's possible that it raises other issues allowing that and explaining why Riot hasn't changed them. It certainly would make AP GP much better (he can only proc Luden's with his Ult atm).

Ride My Rainbow1 votes

Hmmm I guess that would make sense. But they really should change the wording for Luden's or Mystic Shot in that case. It makes it very confusing for players and as a company that regards themselves on Clarity of the Game, this is not very clear.

Maybe put in Mystic Shot that "This ability is treated/regarded as a basic attack."

Kazaashi1 votes

[{quoted}](name=Ride My Rainbow,realm=NA,application-id=LqLKtMpN,discussion-id=yLxyrA2r,comment-id=00000000,timestamp=2015-05-01T16:14:22.659+0000)

Hmmm I guess that would make sense. But they really should change the wording for Luden's or Mystic Shot in that case. It makes it very confusing for players and as a company that regards themselves on Clarity of the Game, this is not very clear.

Maybe put in Mystic Shot that "This ability is treated/regarded as a basic attack."

It does, it just applies On-Hit effects, like a basic attack, not that it counts as a basic attack. From the ability details of Ezreal's Q:

" Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits"

Also, Gankplanks Q:

"Gangplank shoots a target enemy with his pistol, dealing physical damage. This ability can critically strike and applies on-hit effects"

Deep Terror Nami1 votes

There is no tutorial that explains to players that an ability that applies on-hit effects interacts as a basic attack and not an ability. That info alone is not enough. One would think from that information that the ability works like any other, but also procs on-hits.

Ice Weasel X1 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=LqLKtMpN,discussion-id=yLxyrA2r,comment-id=0000000000000000,timestamp=2015-05-01T16:44:07.543+0000)

There is no tutorial that explains to players that an ability that applies on-hit effects interacts as a basic attack and not an ability. That info alone is not enough. One would think from that information that the ability works like any other, but also procs on-hits.

I'm not sure if Ezreal's Q's in-game description is this detailed (I don't own him), but Gangplank's does specifically state that Parrrley behaves as a basic attack.

http://i.imgur.com/WjGFmFF.gif

I agree that abilities should be clearer with regards to whether they are considered spells.

Deep Terror Nami1 votes

It says it applies on-hit effects as if a melee basic attack, it doesn't say it doesn't act like an ability as well. That is the information I am talking about being left out. You have to figure that out on your own and make assumptions.

Kazaashi1 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=LqLKtMpN,discussion-id=yLxyrA2r,comment-id=0000000000000000,timestamp=2015-05-01T16:44:07.543+0000)

There is no tutorial that explains to players that an ability that applies on-hit effects interacts as a basic attack and not an ability. That info alone is not enough. One would think from that information that the ability works like any other, but also procs on-hits.

It interacts like an ability because it is one, it just applies on-hit effects, instead of spell effects. Spell shields will still block the it. Spells can either apply spell effects or on-hit effects, not both.

Fizz is the only champion that can apply both, and it is specifically noted in his Q:

"Fizz dashes a fixed distance in the direction of the target enemy unit, dealing 100% AD physical damage plus bonus magic damage. The physical damage applies on-hit effects and the magic damage applies spell effects."

Deep Terror Nami1 votes

I guess people that play Fizz might intuitively recognize the difference then... I personally understand this, but it's obvious that a lot of people have no idea, because this is a common bug report.

Is it wrong of me to want clarity for those people that don't know?

Kazaashi1 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=LqLKtMpN,discussion-id=yLxyrA2r,comment-id=000000000000000000010000,timestamp=2015-05-01T17:17:11.977+0000)

I guess people that play Fizz might intuitively recognize the difference then... I personally understand this, but it's obvious that a lot of people have no idea, because this is a common bug report.

Is it wrong of me to want clarity for those people that don't know?

The information is very easy to find on LoL wiki, so I'd say people should do some research before calling something a bug. If you are submitting something as a bug, and you start off with "I'm not sure how X mechanic works, but..." then you haven't done enough research to warrent anyone spending time on it.

Deep Terror Nami1 votes

The entire purpose of this conversation was to have the info be more clear on the spell description and not have to go to the wiki page...

I'm not defending his bug report at all, in fact I agree that he should have researched his problem first. You are arguing with his point while talking to me.

Kazaashi1 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=LqLKtMpN,discussion-id=yLxyrA2r,comment-id=00000000000000000001000000000000,timestamp=2015-05-01T17:26:54.689+0000)

The entire purpose of this conversation was to have the info be more clear on the spell description and not have to go to the wiki page...

I'm not defending his bug report at all, in fact I agree that he should have researched his problem first. You are arguing with his point while talking to me.

Right, and I was countering by saying that there is enough information in the spell description. I guess it could explain what an "On-Hit Effect" vs a "Spell Effect" is but that seems like to much info in a spell description.

Kazaashi1 votes

[{quoted}](name=Ride My Rainbow,realm=NA,application-id=LqLKtMpN,discussion-id=yLxyrA2r,comment-id=00000000,timestamp=2015-05-01T16:14:22.659+0000)

Hmmm I guess that would make sense. But they really should change the wording for Luden's or Mystic Shot in that case. It makes it very confusing for players and as a company that regards themselves on Clarity of the Game, this is not very clear.

Maybe put in Mystic Shot that "This ability is treated/regarded as a basic attack."

It is NOT treated as a basic attack. It is an ability that applies on-hit effects instead of spell effects.

Romans VI XXIII1 votes

Working as intended, Ez Q procs Sheen, not Ludens. It acts as a ranged AA, not a spell cast.

More from Report a Bug