[Client] So far 37 client bugs found, reporting them here

NightWind42·5/17/2016, 1:33:31 PM·7 votes·749 views

Heya!

This is a copy and rearrangement of a Reddit post that I made a week ago. It can't be presented in the standard bug report format, for obvious reasons, but here it goes!

When I write "How to solve the problem", I mean that it's a way to remove the consequences of the bug. Not the way to completely fix the bug.




Friend list: (Many of the friend list bugs are similar, were "caused" by this patch and might be related to each other)

1) People in the friend list aren't properly sorted by status. In fact their status doesn't actualize: If when you open your game, Summoner A and Summoner B are both in game, and then Summoner B finishes his game, he'll stay below Summoner A despite being online and not in game/queue/champselect. How to solve the problem: Friends options -> Check "Show offline friends" -> Uncheck "Show offline friends". This bug is there since 6.9. Example 1 Example 2 Example 3

2) Upon removing friends, they'll still appear in your friend list. Right-click on someone, press remove, nothing will seem to change - their name will remain there. How to solve the problem: If I recall correctly, same as bug #1 (also, the bugs in themselves look similar). Friends options -> Check "Show offline friends" -> Uncheck "Show offline friends". Same as the first bug, it's most likely here since 6.9.

3) Sometimes, when you change your profile sentence, it can be very slow to refresh (By very slow, I mean taking over half an hour). There again, relogging fixes the issue.

4) Similar to the first one too: When someone disconnects, it might not be displayed correctly, either in your friend list, or in your list of conversation. Someone disconnected might still appear green either in your conversations, or in your friend list. The bug is there since the last patch and is solved by relogging, like pretty much all the others of this patch. Example Example of the reversed version

5) And a last one of the same style: If someone is connected with the (official) LoL Friends mobile application, they can also not be properly displayed in the friend list or in the clubs upon logging in from a computer. So, if someone logs in, they might still be shown as "logged in from mobile" (it's another 6.9 bug). Or the other way around. Example

6) Hovering over the name of an offline friend will not necessarily give you the informations about them (Name, icon, frequently played champion). It works properly for about 40% of the people in my friend list. This bug is there since the patch 6.9.

7) And when you can successfully display the informations of a friend who's offline, it will - seemingly randomly - show the profile sentence for some of them, but not for all (Even if they do have a profile sentence). This bug is there for at least 3 months.

8) If you're using the unofficial LoL messenger app for Android, as in if you're connected from both the app and your computer, the number of people connected in each group will not be actualized. I think it only occurs when you're using the application though. How to solve the problem: Scroll up in your friend list until the whole group is hidden, then go back onto it and the proper number should be displayed. This bug has been there for at least 5 months. Potentially more, I just didn't notice it earlier. Example (This is where the group was stopping, only 8 people online, but the counter reads 9.)

9) If someone change their name, the old name will keep showing and nothing will appear upon hovering. How to solve the problem: Invite this person to a game.

10) When someone in your friend list creates a normal game, their status will sometimes not/stop display(ing) it (even if you mouse over them). How to "solve" the problem: If you're using the unofficial LoL chat app for Android, clicking on the person will show "Hosting a Normal Game".


Friend groups: These bugs usually happen if you have more than 10 groups. 10 is fine, 11 isn't - usually.

11) The order of the groups sometimes resets/goes random. This is actually very common and has been lasting for at least one year. How to solve the problem: Find a way to make the alphabetical group order match the way you want them to be sorted.

12) Moving a group or moving someone from one group to another can either be long to refresh, or make the client crash temporarily or completely (meaning that you have to relog). This bug has also been around for the same amount of time.


Block list:

13) When you add or remove someone from your block list, some people in your friend list will appear in queue (These people are all the people you queued up with since you logged in). It does also affect them if they were disconnected. They will keep appearing in queue until they actually go in queue/CS/game or change their status. How to solve the problem: Relog, apparently no other way. This bug has been around for at least 10 months, since last July.

14) The block list can bug out and only show question marks instead of names. This bug has been around for at least three years and is pretty random, so no real way to solve the issue. Example

15) Something I just had today. It was impossible for me to block one specific player of my game, yet I could block all the others. Screen 1 Screen 2


Messages:

16) The sound for a message notification is very often not played. The bug has been around for 3 patches, I think.

17) Now the reverse bug: the sound for a message notification can play without any notification being received. This happens very rarely though, and will usually just be the sound that you should have received for a previous message. Same here, most likely 3 patches.

18) When you open too many conversation windows, their names will not be entirely displayed for space reasons. But when you close some of these, the names aren't refreshed anymore. Example How to solve the problem: Closing + Re-opening the chat window. This can only be applied if the person you're trying to do it on is online. This bug has been around for at least 8 months.


Clubs:

19) If someone changes his name, his clubs will still show the old name until he disconnects and reconnects, meaning that you can have someone connecting in the club without being on the list of members. Example. This is legitimately creepypasta material if you're not aware of it :) The bug has been around since the creation of clubs.

20) Double-clicking on your name in a club still allows you to chat with yourself. Example. Additionally, every message sent to yourself will appear twice, since it's both sent and received.

21) Sometimes, clubs won't be loaded upong connecting, and they won't be able to be manually reloaded afterwards. The only thing left to do is to reconnect if you want to read/talk in your clubs.

22) Tags can't be created for clubs, since 6.9. -> This bug is known by Riot, they're working on a hotfix, and this it what causes the #23 bug.


Creating a game:

23) Whenever you create or join a game, an error message will consistantly pop-up. It also appears when you put your client back on the lobby of the game (after checking a profile, for example). Clicking "ok" is enough to remove this iteration of the message. Example This bug is there since 6.9. I've managed to avoid this bug once over the last two weeks, I guess you can all be impressed :p

24) When you enter a lobby, some people who haven't been invited will appear as having an invitation pending, or declined. These are the people who were invited in your previous lobby, and didn't accept the invitation. How to solve the problem: No way for the owner of the lobby, but the one who will accept can create another lobby by himself before, without inviting anyone. That way, what will be displayed isn't going to be flawed. This bug has been around for 3 or 4 patches.

25) If someone joins a lobby and leaves right after, they can get in the arranged team chat in queue. Example, this game wasn't an hexakill


Champion selection:

26) If you minimize your client as soon as a champion select ends, and then during the loading / during the game alt-tab and press the Riot logo to re-open the client, the client will keep playing the music of the loading screen, until it's over. The same thing happens if you minimize the login window: Your client will keep playing the login music. This is a bit more problematic because unlike the champselect musics, the login theme doesn't end after a few minutes. How to solve the problem: No way besides relogging (Or simply wait for the music to time out if it's the champion select one). This bug has been around for... a long time. Over one and a half year.

27) Additionally, in a featured game mode queue, the bug with the champion select music will always trigger, regardless whether you minimized the window or not. This has been the case for every single game mode queue since the beginning of the RGM.

28) In Draft mode, ribbons aren't displayed in champion select, they're only shown during the loading screen. This bug has been around since the new champion select.

Important precision: This bug will probably not be fixed by the new client if nothing is changed, and will also most likely be expanded to blind pick too.

29) Same as #23 but for champ select: Upon entering a champion selection, the same error message can popup. This doesn't happen all the time though (and is quite rare), unlike in the former case.


Games:

30) The featured matches in the client's front page have been down since february/march. As far as I know, no official announcement has ever been made about it (There was one comment from a Rioter on Reddit, but something that was hardly seen by anyone).

30) In the "Leagues" tab of your profile, there is a "Top 5v5 teams" category. Empty since season 6, since 5v5 ranked teams don't exist anymore. Example

32) Additionally, this tab can have another bug. The "Top Solo players" is just on the bottom of the list, you can hardly click on it and doing so will do... nothing. You will remain on the league you were watching, and the ticker will display "MY LEAGUES". Actually no idea on how to solve this, I just discovered it. I guess relogging, as always.

33) In the ranked stats, changing the season will not refresh the order of the champions (You'll land on season 2016, if you click on a previous season, the 2016 order will remain, with the stats of this previous season - let's say 2014. Now if you want to check the 2015 season, you'll have the 2015 stats with the 2014 order). Explicative screenshots: Season 2016: Mordekaiser is my second most played champion Season 2015: No game played but still "2nd most played"

34) It's often not possible to check someone's league, as clicking on the button on their profile will redirect you to your own league. Example

35) The champion mastery things can be weirdly displayed at the end of a game.


Others:

36) Now, not really a bug but the "help dialog" button is really outdated, so much that it actually probably contains more wrong informations than true one. For example, it reads that in draft, each team's captain can ban two champions, with a 1 - 2 - 1 system.

37) And that is really minor but... there is this comma, there, since Dominion's removal.

38) Pressing Windows key + left/up arrow has interesting outcomes. How to solve the problem: Double click once or twice on the small line above the Play button.




There you go! The list should be quite accurate now that I edited it 8 times. If you're interested, I also posted something about the bugs Mordekaiser currently has, and also discovered a fun Draven bug, and some (newer) Rumble bugs.

3 Comments

YourMomGAE5/17/2016, 8:08:11 PM1 votes

Is there any other way to get rid of #23?