Lee Sin Bug
I noticed this while in game, if you land sonic wave on a champion and follow with resonating strike, then ward jump away, lee sin will automatically start targeting and start auto attacking the champion you resonating strike'd towards.
This effects kicking back champions into your team two different ways.
First, it impacts kicking back the initial champion you resonating strike to since lee will auto him, thus slowing the ward jump/kick back combo.
Second, it significantly impacts kicking back a different champion than your resonating strike target. Since lee automatically targets your initial resonating strike target, when you ward jump lee will start walking towards the initial target. This makes it really difficult to q to a champion, ward hop behind a different target, and kick them back.
I went into the practice tool and noticed this only works on champions not jungle monsters, which makes me think this is a bug. If someone could clear this up to make sure I'm not going crazy.
I'm not the best at explaining things but I hope this was clear, if not I can make a video showcasing the interaction between champions and jungle monsters. Could someone clarify if this is intended or not?