The Fiddle Drain Bug

xZetheon·10/12/2014, 7:01:11 AM·2 votes·1,243 views

I was playing as Pantheon and I ulted next to the fidldesticks and before i went into the air the fiddle started to drain me. then i flew up and he was still draining even though i wasn't there and took more than half my hp before i landed on him (My suggestions are Nerf his drain in a way or find out how to patch this please this looks like this bug might work on other champions ults to and i would really be happy if you could fix this as soon as possible :)

9 Comments

Brilliant10/12/2014, 7:05:19 AM2 votes

This isn't a bug.

Marthian10/12/2014, 7:28:04 AM1 votes

Fiddlesticks has other problems besides his drain...

Dunderflump10/12/2014, 7:28:33 AM1 votes

Not a bug.

BlazingSalvo10/12/2014, 7:49:21 AM1 votes

How do you even target Pantheon before he drops? Someone explain.

shppy10/12/2014, 7:56:29 AM1 votes

There's way worse things with Fiddle to worry about than that, be they bugs or not. Like the way Fiddle's ult channel isn't interrupted by snares, unlike every other teleport/flash channel. Or the fact that Fiddle's ult is only truly interruptible in the first second anyway, because the rest is more or less protected by the latency buffer zone (the cc will hit but the channel will finish anyway). Or just the general level of overpowered anti-melee mechanics thrown into his kit in the form of directly-targeted cc at range (without even a projectile delay for his fear) and his drain being much much harder to break for melees (ranged champs can just take a few steps back to break the leash then reengage, a melee has to run some 600 units away to break the leash and then try to get back into melee range, at which point drain will usually be back up anyway and Fiddle can just fear/silence them again if it's not)

bunies10/17/2014, 2:47:36 AM1 votes

frankly they need to do both, drain has way too much damage and healing, and the bug where he drains untargetable people is frankly beyond broken

FF122410/17/2014, 4:38:45 AM1 votes

One of fiddle's strengths is where he can still damage untargetable units.

However I believe it should be dealt with on a case to case basis. Unfortunately there is no Z axis in league. So fiddle's drain works as a Cylinder rather than a Sphere. This means that if you 1,000,000 million feet directly above fiddle, he will still hit you.

IMO, Drain should affect Fizz E and Shaco R

but it shouldn't affect Elise E and Pantheon R because they reach such a vertical height