[GAMEPLAY] Darius -Passive (Hemorrhage) does 5 ticks of damage instead of 4.

Morning Wood IV··2 votes·809 views

It's just as the title says. It's very easy to replicate because it always happen. 1.- Go to practice tool and pick Darius Darius. There is no need of special runes or summoner spells 2.- Put 5 stacks of Darius Darius' passive Hemorrhage on a target. As the ability says, it does damage every 1,25 seconds, and the duration of the bleed is supposed to be 5 seconds. This means that only 4 ticks of damage should show up. 3.- Watch closely how after the 4th tick of damage, a 5th tick suddenly pops, making 5 total hits of damage. This potentially means that this passive is doing extra damage when it is not intended. Why is this a problem if it isn't obvious? This may cause a champion that is safe from not dying of Darius Darius' passive suddenly die when it is not supposed to. This always work when applying 5 stacks to anything. There's no need of video proof because it's really easy to replicate, but I can recall this has been happening since Darius is in league, much like the extra tick that Teemo Teemo's E, Toxic Shot, did at the past. Hope this helps in finding what is causing it. Thanks in advance and sorry for the trouble.

4 Comments

Hethalean1 votes

It might be leftover partial ticks from the dot's existence before being reapplied similar to WoW dots. If you can get those 5 stacks on one target, then apply it to a second target and see if that target only gets 4 ticks.

Morning Wood IV1 votes

It can be. I've tried to apply it to other targets while enraged, and they dont get the 5th tick like the first target. Only the first target that has been put the stacks gets a 5th tick of damage out of nowhere. I've even tested it with damages, the first target gets damaged more.

nm10101 votes

Did you count the first instance of damage before the timer starts?

Damage

1.25 seconds total pass

Damage

2.5 seconds total pass

Damage

3.75 seconds total pass

Damage

5 seconds total pass

Damage

Morning Wood IV1 votes

There is no initial damage when applying hemorrhage, its after a delay when it happens to be doing damage. Even when the final 5th tick comes off, its after like 0,25 seconds of the 4th tick, its not even a 1.25 second delay like the others. And it's stated that it's supposed to do 4 ticks of damage.

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