Game freezes and crashes repeatedly every game on my mac

Snapper Hen··2 votes·1,296 views

As soon as i enter a game it freezes every few minutes if not quicker and will crash with a windowing popping up saying league of legends quit unexpectedly. The same window pops up for hex tech repair tool when i try to run that aswell.

Not sure if its my mac not being good enough but i looked up the required specs for lol which are pretty low and its much higher then them. its running os x Yosemite version 10.10.5 its a imac 27 inch mid 2010 processor 2.93gz intel core i7 memory 8gb graphics ATI radeon hd 5750 1024 mb

My internet is fine as my ping is always around 20 and i get internet speed of around 50-60+ mbps

Any help would be very much appreciated thank you.

4 Comments

Shifted Society1 votes

[{quoted}](name=Snapper Hen,realm=EUW,application-id=LqLKtMpN,discussion-id=wuOgWncg,comment-id=,timestamp=2018-10-17T17:18:26.881+0000)

As soon as i enter a game it freezes every few minutes if not quicker and will crash with a windowing popping up saying league of legends quit unexpectedly. The same window pops up for hex tech repair tool when i try to run that aswell.

Not sure if its my mac not being good enough but i looked up the required specs for lol which are pretty low and its much higher then them. its running os x Yosemite version 10.10.5 its a imac 27 inch mid 2010 processor 2.93gz intel core i7 memory 8gb graphics ATI radeon hd 5750 1024 mb

My internet is fine as my ping is always around 20 and i get internet speed of around 50-60+ mbps

Any help would be very much appreciated thank you.

Update it, mine works.

Snapper Hen1 votes

tried didn't work comes up with all of this nonsense. Process: LeagueofLegends [614] Path: /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.1.63/deploy/LeagueOfLegends.app/Contents/MacOS/LeagueofLegends Identifier: com.riotgames.LeagueofLegends.GameClient Version: 1.0 (1) Code Type: X86 (Native) Parent Process: LeagueClient [541] Responsible: LeagueofLegends [614] User ID: 501

Date/Time: 2018-10-17 18:03:42.993 +0100 OS Version: Mac OS X 10.10.5 (14F2511) Report Version: 11 Anonymous UUID: ECAA92BB-81D4-6319-7E0D-B1833E981623

Time Awake Since Boot: 1200 seconds

Crashed Thread: 0 Dispatch queue: OpenGLMT

Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000

Application Specific Information: abort() called

Application Specific Signatures: Graphics hardware encountered an error and was reset: 0x00000000

Thread 0 Crashed:: Dispatch queue: OpenGLMT 0 libsystem_kernel.dylib 0x97e4969a __pthread_kill + 10 1 libsystem_pthread.dylib 0x9a385634 pthread_kill + 101 2 libsystem_c.dylib 0x96e8dde6 abort + 156 3 libGPUSupportMercury.dylib 0x9a4a5942 gpusGenerateCrashLog + 187 4 com.apple.AMDRadeonX3000GLDriver 0x0d966019 0xd772000 + 2048025 5 libGPUSupportMercury.dylib 0x9a4a6f1c gpusSubmitDataBuffers + 491 6 com.apple.AMDRadeonX3000GLDriver 0x0d9a6322 0xd772000 + 2310946 7 com.apple.AMDRadeonX3000GLDriver 0x0d9c4a47 0xd772000 + 2435655 8 com.apple.AMDRadeonX3000GLDriver 0x0d9c45fd 0xd772000 + 2434557 9 com.apple.AMDRadeonX3000GLDriver 0x0d9a47f5 gldUpdateDispatch + 465 10 GLEngine 0x0d3d2f9b gleDoDrawDispatchCore + 584 11 GLEngine 0x0d376b0b glDrawArraysInstanced_STD_Exec + 266 12 GLEngine 0x0d3769f5 glDrawArrays_UnpackThread + 71 13 GLEngine 0x0d3cdd9f gleCmdProcessor + 75 14 libdispatch.dylib 0x9081c430 _dispatch_client_callout + 50 15 libdispatch.dylib 0x9081cfb8 _dispatch_barrier_sync_f_invoke + 55 16 libdispatch.dylib 0x9081cf7f dispatch_barrier_sync_f + 105 17 GLEngine 0x0d3cda59 gleFlushCommandBuffer_Core + 344 18 GLEngine 0x0d3cda74 gleFinishCommandBuffer + 19 19 GLEngine 0x0d340ee1 glGetIntegerv_ExecThread + 397 20 libGL.dylib 0x907d0fd5 glGetIntegerv + 39 21 com.riotgames.LeagueofLegends.GameClient 0x00ed1b57 0x79000 + 15043415 22 com.riotgames.LeagueofLegends.GameClient 0x00db1c7e 0x79000 + 13864062 23 com.riotgames.LeagueofLegends.GameClient 0x007b02e0 0x79000 + 7566048 24 com.riotgames.LeagueofLegends.GameClient 0x007b06e6 0x79000 + 7567078 25 com.riotgames.LeagueofLegends.GameClient 0x007ab1ef 0x79000 + 7545327 26 com.riotgames.LeagueofLegends.GameClient 0x0040d25f 0x79000 + 3752543 27 com.riotgames.LeagueofLegends.GameClient 0x0040c28b 0x79000 + 3748491 28 com.riotgames.LeagueofLegends.GameClient 0x0040d3b6 0x79000 + 3752886 29 com.riotgames.LeagueofLegends.GameClient 0x0040f220 0x79000 + 3760672 30 com.riotgames.LeagueofLegends.GameClient 0x0041461f 0x79000 + 3782175 31 com.riotgames.LeagueofLegends.GameClient 0x0041845a 0x79000 + 3798106 32 com.riotgames.LeagueofLegends.GameClient 0x00424e50 0x79000 + 3849808 33 com.riotgames.LeagueofLegends.GameClient 0x00cffb55 0x79000 + 13134677 34 com.riotgames.LeagueofLegends.GameClient 0x0041858a 0x79000 + 3798410 35 com.riotgames.LeagueofLegends.GameClient 0x00ade182 0x79000 + 10899842 36 libdyld.dylib 0x992e06d9 start + 1

Thread 1:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x97e4a8ce kevent64 + 10 1 libdispatch.dylib 0x90820ce3 _dispatch_mgr_invoke + 245 2 libdispatch.dylib 0x908208c6 _dispatch_mgr_thread + 52

Thread 2:: EventCollector 0 libsystem_kernel.dylib 0x97e49512 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x9a384163 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x9a387574 pthread_cond_timedwait$UNIX2003 + 71 3 libc++.1.dylib 0x9a454599 std::__1::condition_variable::__do_timed_wait(std::__1::unique_lockstd::__1::mutex&, std::__1::chrono::time_point<std::__1::chrono::system_clock, std::__1::chrono::duration<long long, std::__1::ratio<1ll, 1000000000ll> > >) + 201 4 com.riotgames.LeagueofLegends.GameClient 0x00b0442d 0x79000 + 11056173 5 com.riotgames.LeagueofLegends.GameClient 0x00b429ea 0x79000 + 11311594 6 com.riotgames.LeagueofLegends.GameClient 0x00b437b2 0x79000 + 11315122 7 libsystem_pthread.dylib 0x9a383c25 _pthread_body + 138 8 libsystem_pthread.dylib 0x9a383b9b _pthread_start + 162 9 libsystem_pthread.dylib 0x9a380e32 thread_start + 34

Thread 3: 0 libsystem_kernel.dylib 0x97e49512 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x9a384163 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x9a387528 pthread_cond_wait$UNIX2003 + 71 3 libc++.1.dylib 0x9a4544b1 std::__1::condition_variable::wait(std::__1::unique_lockstd::__1::mutex&) + 63 4 com.riotgames.LeagueofLegends.GameClient 0x003dc132 0x79000 + 3551538 5 com.riotgames.LeagueofLegends.GameClient 0x003dbf8c 0x79000 + 3551116 6 com.riotgames.LeagueofLegends.GameClient 0x003e9d92 0x79000 + 3607954 7 libsystem_pthread.dylib 0x9a383c25 _pthread_body + 138 8 libsystem_pthread.dylib 0x9a383b9b _pthread_start + 162 9 libsystem_pthread.dylib 0x9a380e32 thread_start + 34

Thread 4: 0 libsystem_kernel.dylib 0x97e49512 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x9a384163 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x9a387528 pthread_cond_wait$UNIX2003 + 71 3 libc++.1.dylib 0x9a4544b1 std::__1::condition_variable::wait(std::__1::unique_lockstd::__1::mutex&) + 63 4 com.riotgames.LeagueofLegends.GameClient 0x003ef1cc 0x79000 + 3629516 5 com.riotgames.LeagueofLegends.GameClient 0x003eefd3 0x79000 + 3629011 6 com.riotgames.LeagueofLegends.GameClient 0x0041ae52 0x79000 + 3808850 7 libsystem_pthread.dylib 0x9a383c25 _pthread_body + 138 8 libsystem_pthread.dylib 0x9a383b9b _pthread_start + 162 9 libsystem_pthread.dylib 0x9a380e32 thread_start + 34

Thread 5: 0 libsystem_kernel.dylib 0x97e4976e __recvfrom + 10 1 com.riotgames.LeagueofLegends.GameClient 0x003ee367 0x79000 + 3625831 2 com.riotgames.LeagueofLegends.GameClient 0x003ef2e3 0x79000 + 3629795 3 com.riotgames.LeagueofLegends.GameClient 0x0041aef2 0x79000 + 3809010 4 libsystem_pthread.dylib 0x9a383c25 _pthread_body + 138 5 libsystem_pthread.dylib 0x9a383b9b _pthread_start + 162 6 libsystem_pthread.dylib 0x9a380e32 thread_start + 34

Thread 6: 0 libsystem_kernel.dylib 0x97e49512 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x9a384163 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x9a387528 pthread_cond_wait$UNIX2003 + 71 3 com.riotgames.LeagueofLegends.GameClient 0x018a57f1 0x79000 + 25348081 4 libsystem_pthread.dylib 0x9a383c25 _pthread_body + 138 5 libsystem_pthread.dylib 0x9a383b9b _pthread_start + 162 6 libsystem_pthread.dylib 0x9a380e32 thread_start + 34

Thread 7: 0 libsystem_kernel.dylib 0x97e439ce mach_msg_trap + 10 1 libsystem_kernel.dylib 0x97e42a70 mach_msg + 68 2 com.apple.CoreFoundation 0x90084d96 __CFRunLoopServiceMachPort + 214 3 com.apple.CoreFoundation 0x900841a9 __CFRunLoopRun + 1529 4 com.apple.CoreFoundation 0x90083946 CFRunLoopRunSpecific + 390 5 com.apple.CoreFoundation 0x900837ab CFRunLoopRunInMode + 123 6 com.apple.AppKit 0x955482d0 _NSEventThread + 283 7 libsystem_pthread.dylib 0x9a383c25 _pthread_body + 138 8 libsystem_pthread.dylib 0x9a383b9b _pthread_start + 162 9 libsystem_pthread.dylib 0x9a380e32 thread_start + 34

Thread 8:: MetricsSystem 0 libsystem_kernel.dylib 0x97e49512 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x9a384163 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x9a387574 pthread_cond_timedwait$UNIX2003 + 71 3 libc++.1.dylib 0x9a454599 std::__1::condition_variable::__do_timed_wait(std::__1::unique_lockstd::__1::mutex&, std::__1::chrono::time_point<std::__1::chrono::system_clock, std::__1::chrono::duration<long long, std::__1::ratio<1ll, 1000000000ll> > >) + 201 4 com.riotgames.LeagueofLegends.GameClient 0x00b0442d 0x79000 + 11056173 5 com.riotgames.LeagueofLegends.GameClient 0x00b9fcec 0x79000 + 11693292 6 com.riotgames.LeagueofLegends.GameClient 0x00ba1ca2 0x79000 + 11701410 7 libsystem_pthread.dylib 0x9a383c25 _pthread_body + 138 8 libsystem_pthread.dylib 0x9a383b9b _pthread_start + 162 9 libsystem_pthread.dylib 0x9a380e32 thread_start + 34

Thread 9:: MetricsSystem 0 libsystem_kernel.dylib 0x97e49512 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x9a384163 _pthread_cond_wait + 726 2 libsystem_pthread.dylib 0x9a387574 pthread_cond_timedwait$UNIX2003 + 71 3 libc++.1.dylib 0x9a454599 std::__1::condition_variable::__do_timed_wait(std::__1::unique_lockstd::__1::mutex&, std::__1::chrono::time_point<std::__1::chrono::system_clock, std::__1::chrono::duration<long long, std::__1::ratio<1ll, 1000000000ll> > >) + 201 4 com.riotgames.LeagueofLegends.GameClient 0x00b0442d 0x79000 + 11056173 5 com.riotgames.LeagueofLegends.GameClient 0x00b9fcec 0x79000 + 11693292 6 com.riotgames.LeagueofLegends.GameClient 0x00ba1ca2 0x79000 + 11701410 7 libsystem_pthread.dylib 0x9a383c25 _pthread_body + 138 8 libsystem_pthread.dylib 0x9a383b9b _pthread_start + 162 9 libsystem_pthread.dylib 0x9a380e32 thread_start + 34

Thread 10:: ClientClockSync 0 libsystem_kernel.dylib 0x97e43a22 semaphore_timedwait_trap + 10 1 com.riotg

Snapper Hen1 votes

bump? idk if that works just need someone to help.

Snapper Hen1 votes

?

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