[GAMEPLAY] Intro bots bugged and Jhin's E going haywire
I was playing a game of intro bots as Jhin and found that his traps (E) were going absolutely haywire. If I placed a trap down, it would appear to be completely normal until it was triggered. Whenever that happens, countless more traps are created in the same position, over and over again. It isn't a visual bug, and each and every one of these traps deals the damage without having to wait for the little period where a trap usually is inactive when it is first placed.
I can't figure out how it was produced, but in that game, I was also experiencing other extremely strange issues, such as the shop being stuck and always saying I had 20000 gold.
http://i.imgur.com/GhkPhCi.png This was how the shop was for the entire game. No items ever showed up, and I could only close it with Esc or P.
I couldn't buy anything from the shop, and recalling and death didn't fix this issue, and whenever I left the spawn area, it would automatically buy 2 B.F swords.
My summoner spells also had strange cooldowns, both Flash and Teleport were at 225 second cooldowns, even though I didn't have anything that would reduce summoner spell cooldowns. This wasn't a visual bug either, and both worked perfectly fine at this abnormal cooldown.
http://i.imgur.com/NBtPU94.png SS cooldowns
I'll try to update soon with evidence of the Jhin traps, I wasn't able to record it at the time.
Update 1: Tested in a custom game - no bugs this time.
Update 2: Tried in a second intro bot game - all of the mentioned bugs took place.
http://i.imgur.com/2z2pM5N.png Bugged Jhin trap in action - red lines show the outline of multiple layers of traps.
So far I've been able to reproduce the bug by simply locking in Jhin in Intro bots. Not sure if it is exclusive to intro bots though.