Gameplay- Azir shifting sands into conquering sands rubberband

Gillersan·12/13/2014, 7:56:18 PM·1 votes·393 views

I have found that if During the travel phase of a shifting sands cast, if you are quick enough to combo a conquering sands movement order to your soldiers Azir will follow the soldier through the soldiers movement, which is great. However about 1 sec later Azir will warp back to the location the soldier originally started from, effectively nullifying the extended travel. Sometimes it is not an instant warp, it will slowly drag him back like a tractor beam even if you try and resist by issuing movement commands. When this tractor beam effect happens you will clip through terrain. I have even briefly gotten Azir stuck in the rocks that seperate blue camp from the river.
I am not sure if it was ever intended that Azir could follow his soldiers through a e+q combo, but it's pretty hard to pull off so I don't see a reason why it shouldn't exist.

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