[GAMEPLAY] Stuns not working properly

Kaito Momota·10/29/2016, 10:58:14 PM·1 votes·237 views

I encountered this bug a lot of times as of now already, but I didn't think it's still there. Today, or well, just now, I played as Sona and used my ult against Jayce who just started his Q. He towerdived me aswell, so i should have easily killed him, as the stun was active, but it wasn't really. After his Q ended he immediately autoattacked me with his empowered attack (after switching back to hammer) and killed me. I just wanted to report this bug, because I died not just once because of stuns or disables not working like they should. Maybe you guys at Riot can fix this somehow. Enemies being stunned while in animations (of spells) and autoattacking immediately afterwards isn't that uncommon, or maybe I'm just extremely unlucky.

1 Comments

theArtifacts10/30/2016, 3:02:37 AM1 votes

Not technically a bug. If you stunned him any time shortly after he jumped in he will have lived out the stun through his animation for jumping in. Once an object is in motion it will remain in motion until it completes what it was doing. Afterwards he attacked you.