[GAMEPLAY] Jinx Auto Attack Cancel Bug
Jinx cancels her rocket auto attack erratically. Sometimes the animation travels all the way to the target and then still cancels. I understand that sometimes it's user input, but I think if the visual travels past 50 percent of the distance it should be enough time to move afterwards without canceling the damage. It's easy to replicate by just trying to issue movement after rocket attack. If you move too fast you'll cancel 90 percent of the time, which is okay, but everyone once in a while, the cancel will occur after the rocket travels pretty close to the target.
It's either a visual bug and the cancel is working as intended, or the bug is Jinx actually does cancel her AA too strangely. Hopefully it's the latter, because it really seems like her attack cancels easily compared to other ADCs.