[CRASH] Cannot finish one single game
So, the 3 last normal games I played (ARAM) all crashed midway (about 10~15 mins in I guess), and no matter how many times I tried to get back in, it just would not work.
The first time I got a Leaverbuster dialog that came up and told me I should not do that -___- that was a bit infuriating after getting kicked out of a game that was going well (and was fun) out of the blue ....
details :
- I got instantly kicked out of the game without anything special happening, it just turns to a black screen without the music, and right after I'm back on my desktop with the client waiting with the [reconnect] button.
- if I try to get back it, I get a black screen for couple of a second, and get back to the Desktop. No matter how many times I try to come back, that won't work.
What I did to try to fix it :
- reboot the computer mid game
- reinstall the game completely
- check my NVidia drivers with the NVidia software (up to date, optimal parameters)
- play custom games (I had no problem both in TT and HA against bots, it just worked normally until the game ended one TT 20 mins, HA 15 mins)
Here is a log of when the first crash in a game happens (I believe) :
000000.000| ALWAYS| Logging started at 2019-09-04T21:50:46.803 000000.015| ALWAYS| CFG| Crashpad Disabled 000000.022| ALWAYS| Command line: 43.229.64.45 5259 gzjdv4ZaOkRSvHM0oQrucA== 6304368 -PlayerID=6304368 -GameID=206980138 -Region=JP -Locale=ja_JP -SkipRads -SkipBuild -EnableLNP -UseNewX3D=1 -UseNewX3DFramebuffers=1 -RiotClientPort=50459 -RiotClientAuthToken=cBvCBmAkgEAHw_huiGvoQQ 000000.023| ALWAYS| Parent process: D:\Games\jp_lol\LeagueClient.exe 000000.055| ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client 000000.056| ALWAYS| WadFile mount: DATA/FINAL/Global.wad.client 000000.062| ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad.client 000000.062| ALWAYS| WadFile mount: DATA/FINAL/UI/ui.wad.client 000000.063| ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad.client 000000.070| ALWAYS| WadFile mount: DATA/FINAL/DATA.wad.client 000000.089| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.ja_JP.wad.client 000000.090| ALWAYS| WadFile mount: DATA/FINAL/UI/UI.ja_JP.wad.client 000000.354| ALWAYS| CFG| Command Line: "43.229.64.45 5259 gzjdv4ZaOkRSvHM0oQrucA== 6304368" "-PlayerID=6304368" "-GameID=206980138" "-Region=JP" "-SkipRads" "-SkipBuild" "-EnableLNP" "-UseNewX3D=1" "-UseNewX3DFramebuffers=1" "-RiotClientPort=50459" "-RiotClientAuthToken=cBvCBmAkgEAHw_huiGvoQQ" 000000.355| ALWAYS| GameStartData::GameID=206980138 000000.368| ALWAYS| Build Version: Version 9.17.286.7872 (Aug 26 2019/12:35:36) [PUBLIC] <MAIN> ChangeList: 2867872 000000.369| ALWAYS| Live Profiling enabled. Will overwrite old RPD. 000000.423| ALWAYS| LCURemotingClient: Initializing on port 50459 000000.465| ALWAYS| LCURemotingClient: Connected to app process. 000000.471| ALWAYS| InitRenderer() enter 000000.472| ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.dx9.wad.client 000000.474| ALWAYS| r3dRenderLayer::Init(0x000505C6) enter 000000.474| ALWAYS| r3dRenderLayer::Init() exit successfully 000000.712| ALWAYS| OptionsManager::ApplyAutoPerformanceSettings() 000000.716| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32) enter 000000.716| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device 000000.758| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 750 Ti' 000002.009| ALWAYS| r3dRenderLayer::RecreateOwnedResources 000002.126| ALWAYS| r3dRenderLayer::InitResources exit successfully 000002.133| ALWAYS| CONN| Connecting to address (43.229.64.45) port (5259) 000002.138| ALWAYS| Waiting for response from server... 000002.620| ALWAYS| Waiting for client ID 000003.154| ALWAYS| CONN| ALE-19B55FCA 000003.156| ALWAYS| CONN| {"messageType":"riot__game_client__connection_info","message_body":"Hard Connect"} 000003.191| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) fruz LOCAL - Champion(Orianna) SkinID(5) TeamBuilderRole() PUUID(129a5664-87ec-570e-bae1-fec766742741) ConnectionState(Connected) 000003.192| ALWAYS| Server Connection Established. 000003.193| ALWAYS| Set focus to app 000003.221| ALWAYS| Waiting for server response... 000003.431| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.wad.client 000003.432| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.ja_JP.wad.client 000003.433| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map10.wad.client 000003.434| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map10.ja_JP.wad.client 000003.434| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map10LEVELS.wad.client 000003.577| ALWAYS| WadFile mount: DATA/FINAL/Champions/Orianna.wad.client 000003.577| ALWAYS| WadFile mount: DATA/FINAL/Champions/Orianna.ja_JP.wad.client 000003.596| ALWAYS| CFG| OS Version: 7 Service Pack 1 Ultimate, x64 CPU: Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz, 3130Mhz (4 cores) Instruction Set Level 7Physical memory: 17179869184Display info: NVIDIA GeForce GTX 750 Ti 2147483648 9.18.13.3217 Driver: 9.18.13.3217 000003.596| ALWAYS| PlayGame Started 000003.603| ALWAYS| LCUChatClientAsync: Worker thread created. 000003.603| ALWAYS| CreateAudioManager: Create audio manager Wwise. 000003.604| ALWAYS| LCURemotingClient: Initializing on port 50459 000003.604| ALWAYS| LCUChatClientAsync: Worker thread connecting. 000003.614| ALWAYS| LCURemotingClient: Connected to app process. 000003.614| ALWAYS| LCUChatClientAsync: Waiting for active chat session. 000003.627| ALWAYS| AudioManager: Wwise Version v2018.1.1 initialized. 000003.628| ALWAYS| LCURemotingClient: Initializing on port 50459 000003.638| ALWAYS| LCURemotingClient: Connected to app process. 000003.642| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at startup 000003.814| ALWAYS| LCUChatClientAsync: Chat session is "loaded". 000003.915| ALWAYS| LCUChatClientAsync: Performing post-connect init. 000003.916| ALWAYS| LCUChatClientAsync: Setup the subscriptions. 000003.917| ALWAYS| LCUChatClientAsync: Initiated retrieval of my friends list. 000003.917| ALWAYS| LCUChatClientAsync: Initiated retrieval of my blocked-players list. 000003.917| ALWAYS| LCUChatClientAsync: Post-connect init complete. 000004.218| ALWAYS| LCUChatClientAsync: Retrieved my friends list. 000004.317| ALWAYS| LCUChatClientAsync: Retrieved my blocked-players list. 000004.761| ALWAYS| WadFile mount: DATA/FINAL/Champions/Caitlyn.wad.client 000004.762| ALWAYS| WadFile mount: DATA/FINAL/Champions/Caitlyn.ja_JP.wad.client 000004.815| ALWAYS| WadFile mount: DATA/FINAL/Champions/KogMaw.wad.client 000004.815| ALWAYS| WadFile mount: DATA/FINAL/Champions/KogMaw.ja_JP.wad.client 000004.865| ALWAYS| WadFile mount: DATA/FINAL/Champions/Morgana.wad.client 000004.865| ALWAYS| WadFile mount: DATA/FINAL/Champions/Morgana.ja_JP.wad.client 000004.925| ALWAYS| WadFile mount: DATA/FINAL/Champions/Veigar.wad.client 000004.925| ALWAYS| WadFile mount: DATA/FINAL/Champions/Veigar.ja_JP.wad.client 000004.974| ALWAYS| WadFile mount: DATA/FINAL/Champions/Shen.wad.client 000004.975| ALWAYS| WadFile mount: DATA/FINAL/Champions/Shen.ja_JP.wad.client 000005.076| ALWAYS| Begin Async Loading 000005.140| ALWAYS| Parallel Particle Simulation Enabled. Using 3 threads. 000011.884| ALWAYS| LOAD| LOADING: Begin Game Object Update 000012.176| ALWAYS| LOAD| LOADING: End Game Object Update 000013.554| ERROR| Unable to load character data for 'slime_riftherald_mercenary' and skinID '0' 000013.558| ERROR| Unable to load character data for 'slime_riftherald_mercenary' and skinID '0' 000013.563| ERROR| Unable to load character data for 'sru_riftherald_mercenary' and skinID '0' 000013.566| ERROR| Unable to load character data for 'sru_riftherald_mercenary' and skinID '0' 000013.845| ALWAYS| PreloadGlobalEffects 000014.077| ALWAYS| PreloadGlobalEffects Finished 000014.137| WARN| Duplicate key/value pair ([OnKilledUnitOnKillingSpreeTripleKill_YOffset3, 8] in DATA/CFG/defaults/Announcements_CLASSIC.ini 000014.138| WARN| Duplicate key/value pair ([OnKilledUnitOnKillingSpreeUnrealKill_YOffset3, 8] in DATA/CFG/defaults/Announcements_CLASSIC.ini 000014.164| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to GAMESTATE_PREGAME for reason Initialization Complete 000015.910| ALWAYS| Start Main Loop 000015.915| ALWAYS| Waiting for all players to connect end 000015.976| ALWAYS| ALE-P6S77E01: (1)(0.029)(0.000)(15.613)(18.239)(2.655)(1)(3020527)(3020527) 000015.977| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to GAMESTATE_SPAWN for reason Received StartSpawn packet. 000016.046| ALWAYS| Player fruz AddPerk = ArcaneComet (8229) 000016.054| ALWAYS| Player fruz AddPerk = ManaflowBand (8226) 000016.059| ALWAYS| Player fruz AddPerk = Transcendence (8210) 000016.062| ALWAYS| Player fruz AddPerk = GatheringStorm (8236) 000016.067| ALWAYS| Player fruz AddPerk = TasteOfBlood (8139) 000016.068| ALWAYS| Player fruz AddPerk = RavenousHunter (8135) 000016.071| ALWAYS| Player fruz AddPerk = Adaptive (5008) 000016.072| ALWAYS| Player fruz AddPerk = Adaptive (5008) 000016.072| ALWAYS| Player fruz AddPerk = HealthScaling (5001) 000016.072| ALWAYS| Player fruz PerkStyle = Sorcery (8200) 000016.072| ALWAYS| Player fruz perkSubStyle = Domination (8100) 000016.072| ALWAYS| Player fruz BonusPerk = SorDomSetBonus (8220) 000016.072| ALWAYS| BannerUserComponent Init 000018.538| ALWAYS| Player ケイトリン(AI) AddPerk = PressTheAttack (8005) 000018.542| ALWAYS| Player ケイトリン(AI) AddPerk = Triumph (9111) 000018.544| ALWAYS| Player ケイトリン(AI) AddPerk = LegendAlacrity (9104) 000018.544| ALWAYS| Player ケイトリン(AI) AddPerk = CoupDeGrace (8014) 000018.544| ALWAYS| Player ケイトリン(AI) AddPerk = AbsoluteFocus (8233) 000018.544| ALWAYS| Player ケイトリン(AI) AddPerk = GatheringStorm (8236) 000018.544| ALWAYS| Player ケイトリン(AI) AddPerk = AttackSpeed (5005) 000018.544| ALWAYS| Player ケイトリン(AI) AddPerk = Adaptive (5008) 000018.544| ALWAYS| Player ケイトリン(AI) AddPerk = HealthScaling (5001) 000018.544| ALWAYS| Player ケイトリン(AI) PerkStyle = Precision (8000) 000018.545| ALWAYS| Player ケイトリン(AI) perkSubStyle = Sorcery (8200) 000018.545| ALWAYS| Player ケイトリン(AI) BonusPerk = PreSorSetBonus (8004) 000018.545| ALWAYS| BannerUserComponent Init 000018.555| ERROR| Animation failed to load: DATA/Characters/JammerDevice/Skins/Base/Animations/JammerDevice_Base_Active.PreseasonControlWard.anm 000018.610| ALWAYS| Player コグ=マウ(AI) AddPerk = PressTheAttack (8005) 000018.610| ALWAYS| Player コグ=マウ(AI) AddPerk = Triumph (9111) 000018.610| ALWAYS| Player コグ=マウ(AI) AddPerk = LegendAlacrity (9104) 000018.610| ALWAYS| Player コグ=マウ(AI) AddPerk = CoupDeGrace (8014) 000018.610| ALWAYS| Player コグ=マウ(AI) AddPerk = AbsoluteFocus (8233) 000018.610| ALWAYS| Player コグ=マウ(AI) AddPerk = GatheringStorm (8236) 000018.610| ALWAYS| Player コグ=マウ(AI) AddPerk = AttackSpeed (5005) 000018.610| ALWAYS| Player コグ=マウ(AI) AddPerk = Adaptive (5008) 000018.610| ALWAYS| Player コグ=マウ(AI) AddPerk = HealthScaling (5001) 000018.610| ALWAYS| Player コグ=マウ(AI) PerkStyle = Precision (8000) 000018.610| ALWAYS| Player コグ=マウ(AI) perkSubStyle = Sorcery (8200) 000018.610| ALWAYS| Player コグ=マウ(AI) BonusPerk = PreSorSetBonus (8004) 000018.610| ALWAYS| BannerUserComponent Init 000018.618| ALWAYS| Player モルガナ(AI) AddPerk = ArcaneComet (8229) 000018.618| ALWAYS| Player モルガナ(AI) AddPerk = ManaflowBand (8226) 000018.618| ALWAYS| Player モルガナ(AI) AddPerk = Transcendence (8210) 000018.618| ALWAYS| Player モルガナ(AI) AddPerk = GatheringStorm (8236) 000018.618| ALWAYS| Player モルガナ(AI) AddPerk = EyeballCollection (8138) 000018.619| ALWAYS| Player モルガナ(AI) AddPerk = RelentlessHunter (8105) 000018.619| ALWAYS| Player モルガナ(AI) AddPerk = Adaptive (5008) 000018.619| ALWAYS| Player モルガナ(AI) AddPerk = Adaptive (5008) 000018.619| ALWAYS| Player モルガナ(AI) AddPerk = HealthScaling (5001) 000018.619| ALWAYS| Player モルガナ(AI) PerkStyle = Sorcery (8200) 000018.619| ALWAYS| Player モルガナ(AI) perkSubStyle = Domination (8100) 000018.619| ALWAYS| Player モルガナ(AI) BonusPerk = SorDomSetBonus (8220) 000018.619| ALWAYS| BannerUserComponent Init 000018.627| ALWAYS| Player ベイガー(AI) AddPerk = ArcaneComet (8229) 000018.628| ALWAYS| Player ベイガー(AI) AddPerk = ManaflowBand (8226) 000018.628| ALWAYS| Player ベイガー(AI) AddPerk = Transcendence (8210) 000018.628| ALWAYS| Player ベイガー(AI) AddPerk = GatheringStorm (8236) 000018.628| ALWAYS| Player ベイガー(AI) AddPerk = EyeballCollection (8138) 000018.628| ALWAYS| Player ベイガー(AI) AddPerk = RelentlessHunter (8105) 000018.628| ALWAYS| Player ベイガー(AI) AddPerk = Adaptive (5008) 000018.628| ALWAYS| Player ベイガー(AI) AddPerk = Adaptive (5008) 000018.628| ALWAYS| Player ベイガー(AI) AddPerk = HealthScaling (5001) 000018.628| ALWAYS| Player ベイガー(AI) PerkStyle = Sorcery (8200) 000018.628| ALWAYS| Player ベイガー(AI) perkSubStyle = Domination (8100) 000018.628| ALWAYS| Player ベイガー(AI) BonusPerk = SorDomSetBonus (8220) 000018.628| ALWAYS| BannerUserComponent Init 000018.635| ALWAYS| Player シェン(AI) AddPerk = GraspOfTheUndying (8437) 000018.638| ALWAYS| Player シェン(AI) AddPerk = Demolish (8446) 000018.651| ALWAYS| Player シェン(AI) AddPerk = SecondWind (8444) 000018.652| ALWAYS| Player シェン(AI) AddPerk = Overgrowth (8451) 000018.653| ALWAYS| Player シェン(AI) AddPerk = NullifyingOrb (8224) 000018.656| ALWAYS| Player シェン(AI) AddPerk = Scorch (8237) 000018.663| ALWAYS| Player シェン(AI) AddPerk = Adaptive (5008) 000018.663| ALWAYS| Player シェン(AI) AddPerk = Armor (5002) 000018.663| ALWAYS| Player シェン(AI) AddPerk = HealthScaling (5001) 000018.664| ALWAYS| Player シェン(AI) PerkStyle = Resolve (8400) 000018.664| ALWAYS| Player シェン(AI) perkSubStyle = Sorcery (8200) 000018.664| ALWAYS| Player シェン(AI) BonusPerk = ResSorSetBonus (8415) 000018.664| ALWAYS| BannerUserComponent Init 000018.746| ALWAYS| FLOW| SEJ-74A6B1FA. 000018.747| ALWAYS| FLOW| SEJ-BC89AC41 000018.747| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0 Resends=20 000018.748| ALWAYS| FLOW| SEJ-6671BCAD 000019.121| ALWAYS| ALE-P6S77E01: (0)(0.029)(0.000)(18.543)(21.110)(2.654)(0)(3020527)(3020527) 000019.123| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet. 000019.136| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 0296a0c1 000019.211| ALWAYS| FLOW| SEJ-8711AB1A 0.0285897 000019.794| ALWAYS| GAMESTATE_GAMELOOP Begin 000019.794| ALWAYS| FLOW| SEJ-9651ACAB 000019.797| ALWAYS| FLOW| SEJ-B2890C00 000019.801| ALWAYS| FLOW| SEJ-564AAA32 000019.803| ALWAYS| GAMESTATE_GAMELOOP UpdateVis 000019.809| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate 000019.809| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame 000019.809| ALWAYS| FLOW| SEJ-C00BA518 000019.811| ALWAYS| FLOW| SEJ-891ACC45 000020.644| ALWAYS| r3dRenderLayer::RecreateOwnedResources 000128.796| ALWAYS| ALE-MM44G8Q7 (120.8727721 2.653177 0.028584 0.000000) 000442.396| WARN| Attachment asked for a velocity on an object that no longer exists! 000952.790| ERROR| No AvailableQueries left. Disabling timers. 001231.847| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_ENDGAME for reason Received Game End Packet. 001231.848| ALWAYS| FLOW| ALE-8SDFH23F 001232.624| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled 001232.647| ALWAYS| AudioManagerWwise::Finit 001232.769| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to GAMESTATE_EXIT for reason PreExit Game State is Complete. 001232.769| ALWAYS| Finished Main Loop 001232.769| ALWAYS| FPS Average = 155.963898 001232.769| ALWAYS| FPS Average Minimum = 121.613152 001232.769| ALWAYS| FPS Average Maximum = 528.210999 001232.769| ALWAYS| FPS Variance = 18.859831 001232.769| ALWAYS| FPS Slow Count = 25 001232.769| ALWAYS| Total Frame Count = 174486 001232.781| ALWAYS| NumFrames = 174418 001232.781| ALWAYS| game.frameCount=174418.000000 001232.781| ALWAYS| game.frame.ave=6.949008 001232.781| ALWAYS| game.frame.stddev=3.237655 001232.782| ALWAYS| game.frame.spikes=87.000000 001232.782| ALWAYS| game.GPU.ave=5.259850 001232.782| ALWAYS| game.GPU.stddev=2.396785 001232.782| ALWAYS| game.GPU.spikes=49.000000 001232.782| ALWAYS| game.Net.ave=0.027258 001232.782| ALWAYS| game.Net.stddev=0.924352 001232.782| ALWAYS| game.Net.spikes=2.000000 001232.782| ALWAYS| game.StallGPU.ave=0.019771 001232.782| ALWAYS| game.StallGPU.stddev=2.121242 001232.782| ALWAYS| game.StallGPU.spikes=8.000000 001232.782| ALWAYS| game.Inp.ave=0.363343 001232.782| ALWAYS| game.Inp.stddev=0.300155 001232.782| ALWAYS| game.Inp.spikes=1.000000 001232.782| ALWAYS| game.rUI.ave=0.519401 001232.782| ALWAYS| game.rUI.stddev=0.166406 001232.782| ALWAYS| game.rUI.spikes=1.000000 001232.782| ALWAYS| game.rAll.ave=1.862545 001232.783| ALWAYS| game.rAll.stddev=0.752070 001232.783| ALWAYS| game.rAll.spikes=4.000000 001232.783| ALWAYS| game.PSim.ave=0.471642 001232.783| ALWAYS| game.PSim.stddev=0.133100 001232.783| ALWAYS| game.PSim.spikes=0.000000 001232.783| ALWAYS| game.PStart.ave=0.250631 001232.783| ALWAYS| game.PStart.stddev=0.171696 001232.783| ALWAYS| game.PStart.spikes=7.000000 001232.783| ALWAYS| game.GW.ave=1.765702 001232.783| ALWAYS| game.GW.stddev=0.411777 001232.783| ALWAYS| game.GW.spikes=1.000000 001232.783| ALWAYS| game.FOW.ave=0.449470 001232.783| ALWAYS| game.FOW.stddev=0.155311 001232.783| ALWAYS| game.FOW.spikes=0.000000 001232.783| ALWAYS| game.rHUD.ave=1.030008 001232.783| ALWAYS| game.rHUD.stddev=1.817284 001232.784| ALWAYS| game.rHUD.spikes=68.000000 001232.809| ALWAYS| Max Memory Allocated = 1212.535MB 001232.825| ALWAYS| LCUChatClientAsync: Shutting down worker thread. 001232.825| ALWAYS| LCUChatClientAsync: Worker thread disconnecting. 001232.826| ALWAYS| LCUChatClientAsync: Worker thread disconnected. 001232.826| ALWAYS| LCUChatClientAsync: Worker thread exiting. 001232.826| ALWAYS| LCUChatClientAsync: Worker thread joined. 001233.045| ALWAYS| Finished Play game 001233.046| ALWAYS| {"exit_code":"EXITCODE_WIN","messageType":"riot__game_client__connection_info","message_body":"Game exited"} 001233.066| ALWAYS| r3dRenderLayer::Close() enter 001233.076| ALWAYS| r3dRenderLayer::Close() exit 001233.076| ALWAYS| Destroying the Renderer (1) 001233.076| ALWAYS| FLOW| ALE-8SDFH23F 001238.120| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_COMPLETED with game status 200: SUCCESS 001238.122| ALWAYS| Bugsplat disabled
And a log when I try to reconnect to the game :
000000.000| ALWAYS| Logging started at 2019-09-04T22:30:10.336 000000.015| ALWAYS| CFG| Crashpad Disabled 000000.023| ALWAYS| Command line: 43.229.64.42 5311 n3m2wcKiHfG+s0PY31njMA== 6304368 -PlayerID=6304368 -GameID=206917332 -Region=JP -Locale=ja_JP -SkipRads -SkipBuild -EnableLNP -UseNewX3D=1 -UseNewX3DFramebuffers=1 -RiotClientPort=50459 -RiotClientAuthToken=cBvCBmAkgEAHw_huiGvoQQ 000000.023| ALWAYS| Parent process: D:\Games\jp_lol\LeagueClient.exe 000000.055| ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client 000000.056| ALWAYS| WadFile mount: DATA/FINAL/Global.wad.client 000000.062| ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad.client 000000.062| ALWAYS| WadFile mount: DATA/FINAL/UI/ui.wad.client 000000.063| ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad.client 000000.070| ALWAYS| WadFile mount: DATA/FINAL/DATA.wad.client 000000.088| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.ja_JP.wad.client 000000.088| ALWAYS| WadFile mount: DATA/FINAL/UI/UI.ja_JP.wad.client 000000.321| ALWAYS| CFG| Command Line: "43.229.64.42 5311 n3m2wcKiHfG+s0PY31njMA== 6304368" "-PlayerID=6304368" "-GameID=206917332" "-Region=JP" "-SkipRads" "-SkipBuild" "-EnableLNP" "-UseNewX3D=1" "-UseNewX3DFramebuffers=1" "-RiotClientPort=50459" "-RiotClientAuthToken=cBvCBmAkgEAHw_huiGvoQQ" 000000.321| ALWAYS| GameStartData::GameID=206917332 000000.333| ALWAYS| Build Version: Version 9.17.286.7872 (Aug 26 2019/12:35:36) [PUBLIC] <MAIN> ChangeList: 2867872 000000.333| ALWAYS| Live Profiling enabled. Will overwrite old RPD. 000000.384| ALWAYS| LCURemotingClient: Initializing on port 50459 000000.422| ALWAYS| LCURemotingClient: Connected to app process. 000000.427| ALWAYS| InitRenderer() enter 000000.428| ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.dx9.wad.client 000000.430| ALWAYS| r3dRenderLayer::Init(0x000506B0) enter 000000.430| ALWAYS| r3dRenderLayer::Init() exit successfully 000000.653| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32) enter 000000.653| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device 000000.658| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 750 Ti' 000001.202| ALWAYS| r3dRenderLayer::RecreateOwnedResources 000001.278| ALWAYS| r3dRenderLayer::InitResources exit successfully 000001.284| ALWAYS| CONN| Connecting to address (43.229.64.42) port (5311) 000001.289| ALWAYS| Waiting for response from server... 000001.764| ALWAYS| Waiting for client ID 000002.301| ALWAYS| CONN| ALE-19B55FCA 000002.304| ALWAYS| CONN| {"messageType":"riot__game_client__connection_info","message_body":"Hard Connect"} 000002.324| ALWAYS| CONN| {"disconnect_delay":60.000003814697269,"disconnect_timestamp":-58.003204345703128,"messageType":"riot__game_client__connection_info","message_body":"Disconnected"} 000002.326| ALWAYS| Process Force Terminating.