Ivern gameplay bugs since new jungle update

Dariusevge·11/15/2016, 1:31:42 AM·1 votes·533 views

I have noticed that since the update of the jungle that the visuals for iverns grove are different. By that i mean the groves feel offcentered from where they were before the change. Like the circle has shifted in relation to the jungle monsters. It used to fit nicely into each "dugout" but now it doesnt. Ive missed a lot of rootcallers because of this bug.

Also when fighting epic monsters with daisy, after daisy has already begun to attack it, if you use rootcaller on the monster daisy will dash to it and then stop attacking. I have only noticed this happen with epic monsters.

Also if maybe yall could nerf syndra so she cant pick up daisy that'd be great. I know what your thinking "syndra can pick up tibbers and that isnt such a huge deal" but thats because annie has hard cc in her kit and can oneshot the syndra if played correctly. Iverns only hard cc is is though daisy, so he really has no way to fight a syndra at all. Not only that but now daisy becomes dangerous to you and your team as well. Daisy lacks tibbers burst damage on spawn as well as the fact that daisys spawn is not instant. syndra renders daisy useless, and by extension ivern. I believe this is why iverns winrate is so low, because of syndras popularity as one of the strongest picks in the game right now. She can just pick daisy up once daisy gets the second stack and throw her, never to get knocked up. It feels like this is the only champ interaction in the game where using your ult is not only a bad thing for your team, but will also get you killed.

1 Comments

Dariusevge11/15/2016, 1:52:35 AM1 votes

Also i have noticed that using rootcaller on an enemy that is already in attack range, ivern will still do the dash animation, so he'll throw his arms up as he shouts "weeeeeee" but wont actually move anywhere. This bug sucks because that is time he could be auto attacking instead of stuck in an animation that doesnt do anything for him. Disabling the dash for champs already in attack range would help boost iverns dps and by extension his winrate. Or change the dash animation so that it ends immediately on getting into range. As i have had similar issues when i am just one step out of range, and then im stuck in the animation after only dashing like 50 units.

Thanks for your time.