[GAMEPLAY] Missing SRU map textures on 21:9 ultra widescreen aspect ratios.
First off, this issue affects both versions of the summoner's rift map at 21:9 aspect ratios. I was hoping it would be fixed with the updated version, but sadly it wasn't.
I personally play on a 34" LG 34UM95 Ultra Widescreen monitor at 3440x1440 resolution. And with this monitor, all along the edges and corners of the map, there are missing textures on the background. Basically there is blackness where the background image wasn't made long enough to accommodate higher resolution screens. Leading to a very ugly visual experience when in either home base, top lane, or bot lane. Hopefully this issue can be addressed before the map is released from beta.