2 visual bugs [GAMEPLAY]
Recently playing, I've noticed that when playing Malzahar, the particle effect that indicates that he's ready to summon a voidling seems to stick around even after he's summoned his first voidling in a game and then it just stays FOREVER.
Also, when Yasuo gets above a certain movespeed threshold (recently i've been playing him with shiv, triforce, and homeguards [since these three items are ms related im just assuming that to recreate this you should have them]) his running animation gets really weird and essentially the direction that his scabbard normally faces while he's walking around is flipped, but his sword is still in its sheathed position. Somehow I doubt that's intentional.
Sorry to put these two in one post; they're both relatively innocuous.