[GAMEPLAY] Warden Nautilus Skin Responds To The Wrong Setting

AulunCloud·2/27/2015, 1:23:21 AM·6 votes·1,049 views

Screenshots below.

The Warden Nautilus skin's quality responds to effect quality, not character quality, for some strange reason.

To replicate it, just get into game with someone or yourself having the skin on and just play around with the effect quality setting.

EDIT: I'd like to add that this is also on at least a few other skins, ex: blood moon thresh, headhunter akali. A temporary fix I discovered would be to just turn your effects setting up to low, instead of very low. That fixes the horrible pixelation. This still doesn't fix the problem with the "very low" setting making it look atrocious though.

9 Comments

Dadrice2/28/2015, 7:55:05 AM2 votes

Was about to post this myself when I found your thread here.

Initially I thought they had swapped the Character Quality and Effects Quality settings for the skin, but after some fiddling it looks like the quality of his skin and his effects are both bound to the Effect Quality setting, currently.

I imagine this is just a small oversight and they'd need to be divided, no?

AulunCloud3/4/2015, 5:09:22 AM2 votes

Bump. Hoping this discussion isn't going to simply be overlooked.

AulunCloud3/14/2015, 8:32:58 AM2 votes

Bump.

AulunCloud4/8/2015, 1:39:30 AM2 votes

Bump.

Simvic4/20/2015, 3:17:34 AM1 votes

Rito fix this pls... :(

AulunCloud4/30/2015, 10:15:46 PM1 votes

Bump.