[Client] Vel'Koz ultimate turns the beam, but not character model
https://www.youtube.com/watch?v=5KDqhT0TFC8
To Explain: Since Patch 5.5, when
Vel'koz casts Life-Form Disintegration Ray (R) and changes the direction of the beam, the character model no longer turns with the beam. This is a minor issue, and has no actual in-game effect (as I can tell) but can be quite misleading if watching Vel'koz's model. The attached link (https://www.youtube.com/watch?v=5KDqhT0TFC8 ) is a video on Youtube.com showing a game wherein Scarra plays Vel'Koz. At 2:45:08 in the video is the clearest example of this bug; as Scarra changes the direction of Life-Form Disintegration Ray to bear down on Lissandra, vel'koz's model does not turn with it. After noticing this myself while in-game, I tested it in subsequent games and was able to reproduce it consistently. It is not a local issue, it seems, since Scarra (who plays on the NA Server, while I am on the Oceanic) is also affected. (A better example of this, if the 2:45:08 example is unclear, is at 3:07:03, as Scarra adjusts the direction of the beam. Pay attention to the actual character model, which does not move.) I have also noticed that on the Battlecast skin, during the recall animation, the rocket flames that normally burnt downward now burn through the body, forwards. Again, a mere visual bug, but off-putting nonetheless.