[Gameplay] Blitzcrank Rocket Grab(Q) Behaving Weirdly, Blitzcrank Permanent Visual Shield

UnLuckz·1/14/2016, 10:40:18 AM·1 votes·374 views

Blitzcrank Rocket Grab(Q) Description of Bug: Blitzcrank's Rocket Grab(Q) passes through targets as they run next to wall. There have been a few instances of this in my games on the 5.12 build; and from what I have read, it is not addressed in the 6.1 build. Two of the most vivid occurrences have happened today (1/14).

  1. Vayne runs along the tri-bush, Tumbles(Q) into the wall, Blitzcrank Rocket Grab(Q) visually passes through Vayne, but does not result in a grab (or damage)

  2. Sona in Blue-side base, runs around base's outer wall, Blitzcrank Rocket Grab(Q) visually passes through Sona, but does not result in a grab (or damage)

This was confirmed in all-chat and within my own team chat. I did not try to recreate this, but it merely happened as I played today. My guess is that their models clip into the walls and the grab technically misses, but visually it passes through the model. This has also happened with Thresh's Death Sentence(Q). It occurred a few times when the enemy was out in the open.

Blitzcrank - Passive Description of Bug: Dying instantly level 1 results in permanent ~80 HP shield visual glitch on health bar. Remained all game despite later deaths. Nothing really to add. ** Games played on Win7 Build 7061** (Cannot verify other players' os)

1 Comments

UnLuckz1/14/2016, 10:42:40 AM1 votes

Diagram of Blitzcrank-Sona interaction: http://postimg.org/image/4n0llkgdx/ Diagram of Blitzcrank-Vayne interaction: http://postimg.org/image/8uqsgksfp/