My Azir bug list
So after playing Azir non stop from release I figured I should make a compilation of bugs I've experienced on Azir just to make sure they are attended to.
Every ability is bugged so I'll start with the passive,
Passive - His tower seems to have 2 issues, first is its defensive stats are all over the place. Nothing is consistent, it can go from losing 100 armour to -25 armour to not losing any regardless if I leave it or die. The second one is the towers shots don't heat up, it deals the same flat damage every shot and won't rack up its damage ramp so it ends up tickling people instead of gaining the +37.5% dmg x2 and then the +25% after that.
Q - 2 bugs with Q as well,
- Q hits a champion and deals its damage and slows but the damage does not appear. Seems to only happen when the soldier only hits them at the edge of the hitbox.
- The cooldown bug, I don't know how to recreate it but it just happens where the Q CD doesn't appear even if it is on CD.
W - This again has 2 bugs that I'm aware of
- Random attacks, it can just suddenly attack even if Im moving for no reason!
- If you relocation a soldier with Q twice, quite often it will stop attacking, you will see the animation but the soldier himself won't move and won't deal damage.
E - If you have a soldier over a wall and E to it, if the soldier is too close to the wall E won't get you over the wall even though the soldier himself is over it.
R - I'm pretty sure most are aware of the bugs with this. Occasionally going through people and not knocking them back or hitting them and making them bounce 2-4 times all over the place. It is just really inconsistent with how it knocks people.
, yet when it comes to making a wall to stop dashes and make the first step to dealing with mobility creep it's full of bugs.