[GAMEPLAY] Thunderlord's Decree Ratios Switched

5hark··7 votes·6,601 views

So basically as the title states, Thunderlord's Decree keystone mastery has its ratios switched. It say that it does 20% bonus Attack damage and 10% of AP. This being said, as shown I have 7 bonus AD to start, and Thunderlord's decree is giving me +0.68 for my bonus AD, which is only 10% of 7, with 20% of 7 being 1.4. In the last picture I purchased Amplifying Tome to test the ratios, giving me 20 AP. Thunderlord's Decree gives me +4 for 20 AP which is 20%, not the 10% as stated in the description. So either the ratios are backwards, or the description is inaccurate, but it seems to me that the description is correct with the ratios having been flipped.

Thunderlord's Decree description: https://i.imgur.com/gOExq7l.png Bonus AD at start: https://i.imgur.com/6E1QA4K.png TLD AD damage given (10%): https://i.imgur.com/1E9g1dI.png TLD AP damage given (20%): https://i.imgur.com/f6j9bMz.png

8 Comments

ArchSilverX2 votes

Interesting... Lol. Maybe you'll see changes in 2 months after worlds.

5hark1 votes

lol well until they fix it, ap assassins are gonna be broken

Lucifer1 votes

Except it doesn't work half the time.

5hark1 votes

Yeah, what I've noticed is sometimes three spells doesn't trigger it, but AAing right after usually sets it off, so maybe it accidentally takes four? idk

Lucifer1 votes

Myself and others have had it not go off the entire game. Seems like a random glitch, dunno. Definitely needs to be looked at ASAP though, because the mastery is all around bugged.

It's giving about 20% AP and 10% AD, but it honestly probably could be left as is. AD champs have enough mastery changes aimed toward them, and I don't think it's noticeably too strong on ap champs.

5hark1 votes

Apparently if 2 or more people have it on one team, it only works for 1 person so that's the major bug. But the thing about the ratios being 20% AP and 10% AD is that it only counts bonus AD, which late game means subtracting around 100 base AD, leaving it with 10% of about 300 AD if you're going pretty much full AD to end up at 400 AD (100 base + 300 bonus), so Thunderlords is only giving 30 damage for AD, while on the other hand it is very common for AP burst champs to get up to around 500-600 AP (at least) late game, and since thunderlords gives 20% of total, thats 100-120 damage for AP. So 30 AD vs 100-120 AP, there's no question. But, if it were to be the correct ratios with 20% of 300 AD and 10% of 500-600 AP, then it becomes much more balanced with 60 AD vs 50-60 AP. So in my mind, they wanted it to be somewhat even, and the only way that's possible is with 20% of bonus AD and 10% AP. Otherwise, AP is just too much stronger and AD is practically useless for Thunderlord's Decree.

Lucifer1 votes

10% of 500 is only 50 though, which isn't really that much, considering you need 3 procs to even get it off on a 30 second + CD. I think the 20% is fine, personally, but it should probably be 20 / 20 vs 10 / 20.

Gauthy2 votes

Man, I was going to post the same thing! Riot must fix it! I'd love playing Rengar with this mastery at 20% AD scalling. It's just not what I thought it would be. So frustrating. RIP

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