[GAMEPLAY] Talon has a lot of bugs that need to be addressed

TH3RM4L··39 votes·11,873 views
  • Blade's End tooltip displays the ability name twice, in the spell description.

  • Q's indicator is shorter than the actual range (applies for both ranged and melee Q).

  • If rooted, Talon's Q makes him grunt if he casts it on an in-range enemy, even though he can't dash.

  • Ranged Q's dash/blink follow system is a mess. Sometimes it follows, sometimes not, and sometimes it makes Talon AFK for 1 second, then suddenly teleports him to his target. It's very random and unreliable.

  • Melee Q makes Talon automatically basic attack his target, like Wukong's Q, for example. But if you double-press the ability, the attack gets canceled and Talon just stays idle. This happens because, for some reason, Q can be buffered again during its cast time, so Talon tries to Q his target a second time, even though the ability is on cooldown, instead of basic attacking it.

  • Abilities blocked by spell shields (and Fiora's W) visually apply Passive Wound stacks, even though the stacks were actually blocked. This creates a lot of confusion.

  • When unmaxed, Talon's E tooltip shows the terrain's cooldown 15 seconds longer than it actually is... and the back/side-flips are still there even after the bugfix. They occur less often, but definitely at least once per day for me. And pressing E makes Talon grunt like he would be jumping over a wall, even if he's not.

  • Talon's ultimate's first instance throws the ring of blades closer than normal, then, after the 0.7s delay, they teleport further where they should had been. This bug is visual only, the hitbox is unaffected.

22 Comments

Kenneky8 votes

I really hate the ultimate glitch, even tho It's only visual, it's really annoying. That glitch have been for a while now - several patches. For the rest, never encountered them myself...

TH3RM4L8 votes

That bug has been in the game ever since they recoded his ult to work with Sylas.

Kenneky7 votes

{quoted}

That bug has been in the game ever since they recoded his ult to work with Sylas.

What really? I started playing him constantly 2 months ago, never playing him before Sylas was released. Can't believe it's been like that for much longer, I hate that glitch so much.

TH3RM4L7 votes

What if I told you that the melee Q bug has been in the game since patch 8.9 and the passive bug has always been in the game ever since he got reworked in season 6..

Kenneky6 votes

{quoted}

What if I told you that the melee Q bug has been in the game since patch 8.9 and the passive bug has always been in the game ever since he got reworked in season 6..

That's a darn shame... I am aware he got reworked back then, but never expected to have those glitches from that much longer, that's just insane. One of the reason I hate his ultimate glitch is because I have the Enduring sword skin (and also the SSW skin) and the delay ruins the blade animation. I did encounter other glitches tho, If you get cc while jumping over a wall, you start walking inside the wall, not sure If that is an actual glitch...

TH3RM4L5 votes

Sometimes the animation doesn't play and he walks through the wall instead, yes. You can reproduce it every time by jumping over a wall right after you Q'd someone.

Kenneky4 votes

{quoted}

Sometimes the animation doesn't play and he walks through the wall instead, yes. You can reproduce it every time by jumping over a wall right after you Q'd someone.

If that's the case, If those glitches have been for years my hopes for Talon to receive a Visual update (likes of the one of Morgana) are low, because his animations and default model are outdated, not a fan of his default model in particular. That's why are skins for ya...

togxe8 votes

It's actually amazing how they haven't fixed the broken way his Passive stacks work against spell shields. It's just so confusing.. I've killed myself a lot of times because of it.

crus8d3r8 votes

Sometimes he will backflip into the same spot when he is trying to E over walls. Had it happen 4 times in one game the other day. Worst part is that it still puts the terrain in question on cooldown.

xDrugs7 votes

Ah, that melee Q bug is the most annoying. I've missed an uncountable amount of kills because of it.

Choenix6 votes

Approved...especially Q bugs... Also self stun when you want to Q enemy that is barely in meeleQ range and leaves in the moment when you want to Q. And follow up when enemy flashes/dashes etc....

DJisKxng4 votes

If you tap E on a terrain he’d grunt before he even performs the animation

TH3RM4L3 votes

Thanks, I've put it in the list.

Andevar4 votes

I thought they fixed that a while ago?

FITIRESCU3 votes

No, it was his Q that did the grunt and it got (partially) fixed.

Andevar1 votes

It was separate. I remember writing a report on the E audio bug not too long ago, which came out along the same time the new animations for TF and other champs did. (I remember this also because I wrote a report on how TF and Talon's passive interaction was broken back then).

Should be fixed now, but correct me if I'm wrong.

Andevar3 votes

Hopefully Riot finally notices these bugs. They’ve been allowed to exist for far too long.

Sadly, most likely Riot will not notice this like the last hundred reports written about Talon’s bugs and they’ll continue to exist for another 2 seasons or more. But let’s hope.

TH3RM4L1 votes

Yeah.. it's crazy how a company this big, with so many employers, simply refuses to fix bugs that ruin their players' experience.

RooAbost53 votes

He's not a popular champ so I doubt he'll get any of these bugs fixed.

Scaryz2 votes

imagine riot games is a giant company and they are "trying" to make the meta works good, but lethality is 0, all assassins ad are dealing 0 dmg and this talon champion had 129319239123 bugs, season 3-4 developers are better than those s8-s9 devs who's trollin' all players with those ideas to make meta good ahahha you all destroyed the game

ExplodingFist661 votes

Just press Q once, bug solved

TH3RM4L3 votes

It's not that simple. You unconsciously double-press your keys more than you think, believe me.

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