[GAMEPLAY BUG] Master Yi's Double Strike
Server: Any (Tested/Seen the occurance). Type of Bug: In Game Major Bug. Description: Master Yi's Passive, double strike's second strike does not reduce his Q's (alpha strike's) cooldown by 1 second which it did pre patch 5.13. Video / Screenshot: N/A (you can watch a Yi video or play Yi post patch 5.13 and notice it). Steps to reproduce: Play Yi, Press Q (or any bind your 1st ability is on) on a target, while the Q is on cooldown attack with your passive stacked up. Expected result: The Q's cooldown is reduced by 2 seconds (from double strike). Observed Result: The Q's cooldown is reduced by 1 second instead of 2 seconds (from double strike). Reproduction rate: 10/10 (100%). System specs: Irrelevant.
Please fix this horrible bug it's already been 2 patches and so many posts have been made about it. A rioter stated on reddit it'd be fixxed by the coming of patch 5.14 and it still hasn't been.
Blehhhhhhhhh