[GAMEPLAY] Tahm Kench's Devour can not hold inactive Heimerdinger turrets and makes them invunerable
If a Heimerdinger turret is unactive because he is far away, Tahm Kench drops it under him and it can not be killed (drop below 1hp) for several seconds afterwards.
- Drop Heimerdinger turret
- Heimerdinger walks away
- Wait for turret to become inactive
- Tahm Kench uses move to swallow inactive turret
- Tahm Kench auto attacks turret
First noticed this during a team builder game, then confirmed it in a custom match. I also tested in while the turret was active to make sure the bug only occurred when they we inactive. (The one picture that it is consumed successfully is the one that was active.) I had to purchase Heimerdinger to confirm it for bug submission. May I please get a free refund for Heimerdinger since I only bought him to help the league community?