4k scaling is super wonky in league despite being a supported resolution in the settings

Kíef·7/29/2015, 9:02:46 PM·3 votes·1,629 views

for those of us on a 4k monitor, the ui does not scale. the hud itself is cleaner with the new update, but the health bars/name plates/mouse cursor etc in-game are super tiny.

to run a pc in 4k, you end up setting the resolution to 4k, and then increasing text scaling to 200% in Windows. League of legends uses the text scaling setting from your machine to set name plates and floating text - as a result, the nameplate looks twice as big as it normally should, yet the health bar underneath is half the size it would normally be. One of those two things is a bug in scaling. Both technically would need to be corrected.

but anyways, in order to play league, i have to change my resolution to 1080p (which looks blurry on 4k display) and disable text scaling in Windows, which requires me to log off my computer and re log in to set new scaling. When i'm done playing i get to reverse that whole process.

edit for clarity : if text scaling is disabled and you launch in 4k, everything looks like it's 50% too small. If you set scaling to 200% text is 200% too large instead of being normal sized, and the health bar is still set to 50% the normal size. Why is 4k in the supported resolutions if it isn't supported correctly?

1 Comments

livebait778/2/2015, 7:47:18 AM1 votes

Wish they'd fix the scaling but It's probably really low on their list of stuff to fix. I play at 2560x1440