Attack speed growth mechanics

Ludwig Van Bee·12/7/2015, 4:55:04 PM·2 votes·1,543 views
Attack speed

Developing some league related software I have to calculate the several league stats and I'm having some problem with Attack Speed. Making some test in custom games I've found that the Attack Speed growth mechanics does not actually work as it is shown in the link. I made some test with different champions and I will report the Lee Sin one here: Lee sin has a Lvl 1 base attack speed of_ 0.651042_ ( 6 digits rounded) and he should get 3% attack speed per level. If it worked as is shown in the wiki at lvl 4 he should have 0.651042x(1+3x0.03)=0.729167 the value shown in game is _0.695_, so the difference doesn't depend on rounding. Same thing at lvl 6: **0.651042x(1+5x0.03)=0.748698 **vs 0.728 in game. I'm wondering what's the actual growth mechanic for attack speed.

1 Comments

Ludwig Van Bee12/7/2015, 5:44:10 PM1 votes

With some attempt I found out the right formula. It actually works like other stats modifying the formula for a percentage increment instead of a flat one. The formula: (baseAttackSpeed)x(1+(percentageGrowth)x[ (7/400)x(level^2-1) + (267/400)x(level-1) ] I will try to correct the wiki or make some editor aware.