[GAMEPLAY] Nasus' Q can't be interrupted even from melee-range stuns?
During a top lane match against a Nasus while I was Renekton, I made calculated attacks with my Stun auto attack skill and, even without being effected by his slow cc skill, was hit before getting the stun off of my auto attack. My attack speed was greater and he was within range, the math checks out and I can't find any explanation online saying otherwise about Nasus' Q, so please check to see if that is a bug.