[GAMEPLAY] PROJECT: Leona Recall Animation Timing
So I noticed while playing with PROJECT: Leona that her recall animation's timing is a bit off. In the Alpha Strike video, Leona spins once before taking a standing pose, but then quickly spins again this time stopping in a crouched position before teleporting back to base. In game, She completes the first spin, but it seems like she starts the second spin too late and gets cut off by the teleport. If I remember correctly, the animation played through all the way the first two times I recalled at the start of the match, but after that it seemed bugged. Not sure if it's just me or this is an actual thing. Not the biggest issue, but I felt it was noteworthy. Let me know if anyone else is having this happen to them too.