(gameplay) Sated devourer swap out bug.

Aram Terrorist·9/3/2015, 2:44:14 AM·1 votes·363 views

So i just played a norms game as rengar jungle. Usually do pretty well but i came up against a tahm kench jungle. Wasn't expecting it but early game we got off to a good start. Anyway the Tahm went trailblazer/devourer. Now once he went SATED devourer he then sold the item and went skirmishers blade/cinderhulk yet he still kept the sated devourer attackspeed/ every second hit modifier.... WTF is this!!!? how is that possible.. it crippled the game for us as he just went full tank and procd his stun every 2 attacks... while hitting at like 1.4 aps. This NEEDS to be reviewed asap. I am going to try it in my next game and if it works holy shit my LP will climb if they don't Nerf it soon.

Thanks, Jezman.

1 Comments

Vlasec9/12/2015, 1:09:03 PM1 votes

Are you pulling our collective leg? Just to make sure it is not that way, I tried it in a custom game vs. bots. Either they fixed that bug quickly or it was never there in first place.

What actually happened was that I had just a cinderhulk and no devourer passive. However, after I sold it back and bought a sabre/devourer, it was still sated just in case anyone was doing research on this particular problem.

If devourer passive stayed even after item being removed, well, that would be really OP, even if the other stats (+50% AS) disappeared. A nice ladder for LP climb indeed.