[GAMEPLAY] Practice Tool: Game Reset does not reset minion stats

RuneColnor·2/19/2017, 6:37:19 PM·3 votes·1,089 views

While using the new Practice Tool to work on my wave control, I discovered that the tool is not properly resetting minions stats when a "Reset Game" command is given.

When towers are destroyed throughout the practice game, allied minions across the board get stronger. From what I recall, this was added in S6. I don't remember the exact numbers or mechanics for how the minion bonuses are calculated, but that is not relevant to this bug (but you might want to check that too, because it seems a little inconsistent from the few tests I've run).

Once the game progresses to a point that I want to restart, the "Reset Game" command is issued; all towers are restored, minions die, and my champ goes back to the fountain at level 1/no items. However, the minions which spawn at this point retain the bonuses they amassed in the previous iteration of the game. This means that wave mechanics are offset, and makes wave management an exercise in futility, because I don't know if the lane is pushing because of me, or because my minions just have 50/10 bonuses.

3 Comments

merigon3/15/2017, 7:36:47 PM2 votes

Want to confirm this, however I would like to give some more specific info. It is not that resetting does not reset minions stats, it's that it locks minion stats as they occur during the first reset of a practice run.

At 00:00 minion statistics for casters are 290HP. Nobody usually sees this, because at 01:15 this will have increased to 296HP. If you have reset the game immediately after starting in practice tool minions eventually spawn at 01:15 with 290HP, and remain at 290HP with 23AD indefinitely.

Similarly resetting the game at around 05:00 locks minions with caster stats 308HP/29AD. Any further resets do not cause any further changes or unlock minion statistics. As far as I have seen this affects both HP and AD stats of casters and cannon minions, so it's reasonable to assume this affects all stats of all minions. Now, I don't mind training in a hyperbolic time chamber, but it should be voluntary. (in fact I think it would be cool to have the option to lock minions at certain stats, similar to how champion stats can be locked)

If possible the topic of this thread should be changed to "[GAMEPLAY] Practice Tool: Game Reset locks minion statistics indefinitely". I can also open another thread on this issue if considered useful.

OtakuDJR2/25/2017, 7:27:01 AM1 votes

Yea, same thing here Sorta makes the game reset option of training mode useless

I tried toggling minion spawn, but it didn't help

merigon4/15/2017, 10:43:09 PM1 votes

Bumping for patch 7.7

Bug still present as described.