Fiddlesticks: Interaction between his Q (Terrify) and his death

BreakingBard·3/22/2017, 5:01:25 PM·1 votes·255 views

[GAMEPLAY] "Flee" debuff duration will stop if Fiddlesticks dies On Fiddlesticks, when casting "Terrify" (Q) on an enemy, then dying within the debuff duration of "Terrify", the "Flee" debuff will stop and the enemy will have control of his champion again before the intended 1.25/1.5/1.75/2/2.25 "flee" debuff duration passes.

  1. Cast "Terrify" on an enemy
  2. Die within the duration of the "Flee" debuff on the enemy Result: The enemy will have control of their champion again/ The minion/monster will start moving as normal again

I have encountered this interaction in two normal games while playing with the "Suprise Birthday" Skin on, and then tested it in three practice tool games with the "Surprise Birthday", "Fiddle me Timbers" and normal Skin. Skins do not seem to have an effect on the interaction. I have tested it against Dr. Mundo, Lucian and Brand. Different Champions do also not have an effect on the interaction. Items do not affect this interaction either.

I have recorded this interaction: https://www.youtube.com/watch?v=Nv8CkC-ZTw4&feature=youtu.be I do not know if this is an intended interaction of the "Flee" debuff. The tooltip on the "Flee" debuff says that the enemy with the debuff will move away from the casting champion. When the casting champion dies, should the debuff stop because the affected enemy has nothing to run away from? Or should the affected enemy still run away from the death position of the casting champion? I want some clarity on this please.

-BreakingBard

1 Comments

Jinzo Torrance3/22/2017, 6:26:40 PM1 votes

Yes, if Fiddle dies the "Flee" goes away. It's supposed to be like that,