Warwick Blood Hunt not Activating [GAMEPLAY]
This is a very easy to reproduce bug that has a very large impact on the strengths of Warwick.
Essentially if you die and then respawn after a champion is below 50% you will NOT gain the run speed bonus of Blood Hunt. This also happens if an enemy champion falls below 50% when a minion or monster hits them. So I can be chasing someone through a minion wave and if a stray minion manages to land the hit that brings them under 50%, then I will not gain the benefit of Blood Hunt. I've had this happen in every game and I feel like this completely breaks Warwick, who, before this, was fast becoming my favorite jungler.
While I feel this is pretty simple to reproduce, I will follow the instruction on the bug report template to give step by step instruction.
Scenario 1:
- Die
- Have an enemy champion below 50% before you ressurect
- Note if Blood Hunt activates
Scenario 2:
- Get an enemy champion below 50% using a monster or minion
- Note if Blood Hunt activates
I have had games where enemy champions are below 10% and I don't gain any movement speed toward them. The skill specifically states that it is global, so my distance from an enemy should have zero impact.
Thank you for your time. If you play Warwick please respond if you notice this issue as well or have any further insight.
TL;DR (for posters)
Blood Hunt doesn't always activate. Please comment if you agree.