Bug Gameplay Jayce

MrSodiumChloride··1 votes·673 views

Brief Description: Jayce's Shock Blast (Q) sometimes does no damage, accelerated or not accelerated, although more frequently when not accelerated. The shock blast will hit the person, or stop short of it's intended range, and not even do AOE damage, simply disappearing. A bigger issue in my experience is when the Shock Blast explodes near someone and does damage, yay! However, moments later, a different Shockblast will be the same distance away, if not closer, and do no damage or not proc and fly passed/through the opponent.

Another ridiculous bug is that I could literally stack 500 AD onto Jayce, including at least 25 armor penetration and a Last Whisper, and someone with ~120 armor will negate an absurd amount of Shock Blasts damage. That would make sense if someone was upwards of 200-300 armor, but that's not the case. It's incredibly stupid when any APC has Zhonya's, can melt through my 160 MR with 300 AP, but their 100 armor somehow reduces my 500 AD by 75%. Now I understand why Muramana is a necessary item for him, it's like he suffers stronger damage reduction from armor than any other ad in the game.

I won't even get started on pressing his buttons too fast and nothing queue'ing properly, so Jayce just Q's instead of Q/E, or E's instead of E/Q, and then switching to hammer stance for the full combo, Q W E used to be doable within a second, now he just Q's and stands like an idiot. I literally have to wait at least a second to press the buttons so they work properly. Granted that might be more of Comcast problem seeing as how they're a horrible company at all levels of service, or my laptop not registering keystrokes properly because God hates everything I touch.

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