[GAMEPLAY] 5.19 Fizz E causes jungle monsters to reset immediately when combined with smite
Using smite on a jungle monster while on your pole (being still invulnerable) causes the jungle monster to immediately reset upon landing, thus rapidly gaining HP and not attack the Fizz. This continues until the monster is at full HP. The 'patience' metre did not go down at all. This causes the Fizz the effectively lose the smite and time. This happened to me on the krugs and gromp at least.
Edit: I was using the rangers smite so I dunno if the stun was messing with the creeps, as they started gaining HP after the stun