Hitboxes need to be fixed for their visuals!

DragonBeast456·3/8/2015, 10:24:29 PM·4 votes·619 views

If a spell, Thresh's hook for example, gets thrown, then you sidestep only for it to latch onto when it is 5 feet away, is going to piss off every single person it happens too. And Darius's grab has like an extra inch on the end of it, i mean come on, who wants that. I honestly wouldnt mind the big hitboxes "IF" the visual was that big as well. at least then you would be able to dodge it better. When i was Caitlyn, i netted away from Thresh hook, Darius pull, Blitzcrank pull, Amumu Bandage Toss, etc. but it never even though i am out it still hits me for no apparent reason. If it actually showed it hitting me, instead of going sideways and latching on to me, or in darius's sake pulling twice as far as intended, then i wouldnt care. Most annoying is Ashe's Enchanted Crystal Arrow of "How the heck did that hit me". It looks like its just gonna float on bye, so you stop walking to watch it and BAM it blows up an irl inch away from your character and stuns you for the rest of your life.

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