Dj Sona skin crashes the game

boliadusartuday··1 votes·1,359 views

In the last 3 games every time i play with and only with Dj Sona my game crashes i've tried with other chapmions and nothing happend when i play with Dj Sona my game get's to the loading screen then crashes and the Client starts to repair itself and this keeps going until the game ends and i tried this even in the practice tool please look into it Riot

7 Comments

Riotmoonstones3 votes

Hi!

Sorry about the trouble. D: This seems a bit peculiar. I'm not able to repro this on my side of things. Would you be able to help me out by giving me a bit more info?

What OS are you using/How much RAM?

In addition, would you be able to provide me with your R3d logs from any of the games where you're crashing? Each file appears like this: [yyyy-mm-ddT15-40-03] _r3dlog.txt, where yyyy-mm-dd is the date of the match played.

You can find them here: C:\Riot Games\League of Legends\Logs\GameLogs, under the time and date stamped folder for the game in which you had issues.

Thanks a bunch!

boliadusartuday2 votes

Edition: Win10 Pro Version: 1709 Os build: 16299.309

RAM i have 4 GB Ram (3GB are usable)

As for the R3d file i was not sure which one of them was the right one so i've gone to the practice tool and took Sona with Dj Sona skin then entered the game loaded then crashed at the loading screen then I entered in that folder and in its R3d but i couldn't paste here everything that was in it so i decided to reply twice to show the hole thing sorry if I did this wrong but i don't know any other way I hope i was able to help and not make things more confusing

Thanks for the reply!

boliadusartuday2 votes

000000.000| ALWAYS| Logging started at 2018-03-27T19:10:32.282 000000.001| OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library initializing with specified working directory "F:\Riot\RADS\solutions\lol_game_client_sln\releases\0.0.1.207\deploy". 000000.001| OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "F:/Riot/RADS" 000000.001| OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("F:/Riot/RADS/solutions/lol_game_client_sln/releases/0.0.1.207/solutionmanifest") 000000.001| OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("F:/Riot/RADS/solutions/lol_game_client_sln/releases/0.0.1.207/configurationmanifest") 000000.002| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("F:/Riot/RADS/projects/lol_game_client_en_gb/releases/0.0.1.120/releasemanifest") 000000.191| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("F:/Riot/RADS/projects/lol_game_client/releases/0.0.1.148/releasemanifest") 000001.089| ALWAYS| Begin command line toggles... 000001.089| ALWAYS| -UseNewX3D = 1 000001.089| ALWAYS| -UseNewX3DFramebuffers = 1 000001.089| ALWAYS| End command line toggles. 000001.092| OKAY| Unable to process data overlay file ./ToolsConfig.xml, defaulting to overlay now 000001.093| ALWAYS| Data overlay start folder initialized to DATA, Content/Src 000001.182| ALWAYS| GameStartData::GameID=1937698378 000001.184| ALWAYS| MultiplayerSettings::EnableLNP = false 000001.184| ALWAYS| Build Version: Version 8.6.222.2149 (Mar 16 2018/14:24:47) [PUBLIC] <MAIN> ChangeList: 2222149 000001.197| ALWAYS| Live Profiling enabled. Will overwrite old RPD. 000001.275| ALWAYS| Started System Init 000001.276| ALWAYS| LCURemotingClient: Initializing on port 57011 000001.400| ALWAYS| LCURemotingClient: Connected to app process. 000001.401| ALWAYS| WadFile mount: DATA/FINAL/Global.wad 000001.404| ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad 000001.405| ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.wad 000001.405| ALWAYS| WadFile mount: DATA/FINAL/UI/ui.wad 000001.406| ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad 000001.406| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.en_gb.wad 000001.416| ALWAYS| Waiting for response from server... 000001.824| ALWAYS| InitRenderer() enter 000001.825| ALWAYS| r3dRenderLayer::Init(0x002901FC) enter 000001.826| ALWAYS| r3dRenderLayer::Init() exit successfully 000002.228| ALWAYS| Loaded locale en_gb via fontconfig 000002.235| ALWAYS| IME file, 'F:/Riot/RADS/solutions/lol_game_client_sln/releases/0.0.1.207/deploy/Data/Menu/IMEConfig.xml', is optional. The following error is expected. 000002.236| ERROR| Missing file on r3dGFile open :F:/Riot/RADS/solutions/lol_game_client_sln/releases/0.0.1.207/deploy/Data/Menu/IMEConfig.xml 000002.236| ERROR| Missing file on r3dGFile open :\Bin\Data\F:/Riot/RADS/solutions/lol_game_client_sln/releases/0.0.1.207/deploy/Data/Menu/IMEConfig.xml 000002.271| ALWAYS| SharedConfigPath: ../Air/preferences/ 000002.274| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32) enter 000002.274| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device 000004.309| ALWAYS| OS Version String: 10 Professional, x86 000004.309| ALWAYS| CPU: GenuineIntel, Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz, x86 Family 6 Model 23 Stepping 6, 2669 (0 core) 000004.309| ALWAYS| Measured processor speed: 2704 000004.310| ALWAYS| Display info: 000004.310| ALWAYS| Physical memory: 4294967296 000004.310| ALWAYS| {"messageType":"hardware_information","message_body":"Hardware Info","operating_system":"10 Professional, x86","cpu":"GenuineIntel","cpu_processor":"Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz","cpu_identifier":"x86 Family 6 Model 23 Stepping 6","cpu_topology":2,"gpu":"","video_memory":"","driver_version":"","physical_memory":4294967296,"wine":false} 000004.310| ALWAYS| -----HARDWARE INFORMATION START----- 000004.310| ALWAYS| Operating System: 10 Professional, x86 000004.310| ALWAYS| GPU Manufacturer: 000004.310| ALWAYS| GPU Memory: 000004.310| ALWAYS| GPU Driver Version: 000004.310| ALWAYS| CPU Brand: GenuineIntel 000004.310| ALWAYS| CPU Processor Name: Intel(R) Core(TM)2 Duo CPU E8200 @ 2.66GHz 000004.346| ALWAYS| CPU Identifier: x86 Family 6 Model 23 Stepping 6 000004.346| ALWAYS| CPU Speed: 2669 000004.346| ALWAYS| CPU Topology: 2 Core 000004.346| ALWAYS| Physical memory: 4294967296 000004.346| ALWAYS| -----HARDWARE INFORMATION END----- 000004.425| ALWAYS| r3dRenderLayer::RecreateOwnedResources 000004.559| ALWAYS| r3dRenderLayer::InitResources exit successfully 000006.670| ALWAYS| Waiting for client ID 000006.804| ALWAYS| SEJ-87F08QPG 000006.804| ALWAYS| SEJ-882HQ390 000006.904| ALWAYS| SEJ-87081023 000006.904| ALWAYS| SEJ-14186651 -5 000006.904| ALWAYS| SEJ-8E891AC9 000006.904| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Hard Connect"} 000006.905| ALWAYS| ALE-19B55FCA 000007.015| ALWAYS| ===Team Roster Received=== 000007.015| ALWAYS| 01) Name(boliadusartuday) Champion(Sona) SkinId(6) Team(Chaos) TeamPosition(0) SelectedRole() ClientID(0) ConnectionStatus(Connected) 000007.015| ALWAYS| Server Connection Established. 000007.016| ALWAYS| Set focus to app 000007.642| ALWAYS| Waiting for server response... 000007.787| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.wad 000007.838| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Common.en_us.wad 000007.895| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.wad 000007.922| ALWAYS| WadFile mount: DATA/FINAL/Maps/Shipping/Map11.en_us.wad 000008.104| ALWAYS| Initializing GameModeComponents for mode=CLASSIC. 000008.104| ALWAYS| ... Processing GameMode Mutator = default. 000008.104| ALWAYS| ... Processing GameMode Mutator = LoadingScreenBackground(Data). 000008.104| ALWAYS| ... Processing GameMode Mutator = FOWTexture(FogOfWarOverlay.dds). 000008.104| ALWAYS| ... Processing GameMode Mutator = HudSkin(Default). 000008.104| ALWAYS| ... Processing GameMode Mutator = NavigationMesh(AIPath). 000008.104| ALWAYS| ... Processing GameMode Mutator = AudioFeature(None). 000008.104| ALWAYS| ... Processing GameMode Mutator = BotSummonerIcon(0). 000008.104| ALWAYS| ... Processing GameMode Mutator = EndOfGameScreenText(Default). 000008.104| ALWAYS| ... Processing GameMode Mutator = HealthTextModifier(default). 000008.104| ALWAYS| ... Processing GameMode Mutator = DamageTextModifier(default). 000008.104| ALWAYS| ... Processing GameMode Mutator = MapObjectESportTeamCustomization(0). 000008.104| ALWAYS| ... Processing GameMode Mutator = LocalizationEncryptKey(none). 000008.104| ALWAYS| ... Processing GameMode Mutator = SuppressMinionSpawn(0). 000008.105| ALWAYS| ... Processing GameMode Mutator = RestrictedItemShopCategories(none). 000008.105| ALWAYS| ... Processing GameMode Mutator = LevelPropsScript(CreateLevelProps.lua). 000008.105| ALWAYS| ... Processing GameMode Mutator = NeutralMinionSpawnScript(NeutralMinionSpawn.lua). 000008.105| ALWAYS| ... Processing GameMode Mutator = SpectatorHudSkin(SpectatorUpdate). 000008.105| ALWAYS| ... Processing GameMode Mutator = LevelScriptFile(LevelScript.lua). 000008.105| ALWAYS| ... Processing GameMode Mutator = NewSummonerBadgeSystem(0). 000008.105| ALWAYS| ... Processing GameMode Mutator = TerrainINI(terrain.ini). 000008.105| ALWAYS| ... Processing GameMode Mutator = EsportsRecallDecals(0). 000008.105| ALWAYS| ... Processing GameMode Mutator = IconBasedEmotes(0). 000008.105| ALWAYS| ... Processing GameMode Mutator = TowerFirstBloodAnnouncement(1). 000008.105| ALWAYS| ... Processing GameMode Mutator = EnableSRPlants2017Preseason(1). 000008.105| ALWAYS| ... Processing GameMode Mutator = TeamBuilderRosterPositions(1). 000008.105| ALWAYS| ... Processing GameMode Mutator = GodrayLocator(1). 000008.105| ALWAYS| ... Processing GameMode Mutator = CursorLocator(0). 000008.105| ALWAYS| ... Processing GameMode Mutator = SkinNamesInScoreboard(1). 000008.105| ALWAYS| ... Processing GameMode Mutator = SpawnThemeMusic. 000008.105| ALWAYS| ... Processing GameMode Mutator = BannerSystem(0). 000008.105| ALWAYS| ... Processing GameMode Mutator = Perks(1). 000008.106| ALWAYS| ... Processing GameMode Mutator = CLASSIC. 000008.106| ALWAYS| ... Processing GameMode Mutator = PostBilgewater. 000008.106| ALWAYS| ... Processing GameMode Mutator = Banana. 000008.106| ALWAYS| ... Processing GameMode Mutator = VeryBanana(1). 000008.106| ALWAYS| ... Processing GameMode Mutator = Moments. 000008.106| ALWAYS| ... Processing GameMode Mutator = MomUI(1). 000008.106| ALWAYS| ... Processing GameMode Mutator = DisableReplayScaleformTeamFrames(1). 000008.106| ALWAYS| ... Processing GameMode Mutator = PracticeTool. 000008.106| ALWAYS| ... Processing GameMode Mutator = PracticeToolOptionsMenuHotkeys(1). 000008.190| ALWAYS| WadFile mount: DATA/FINAL/Champions/PracticeTool_TargetDummy.wad 000008.191| ALWAYS| WadFile mount: DATA/FINAL/Champions/PracticeTool_TargetDummy.en_us.wad 000008.267| ALWAYS| PlayGame Started 000008.268| ALWAYS| r3dRenderLayer::InitDefaultShaders: Initialize shaders for current rendering path 000009.409| ALWAYS| LCUChatClientAsync: Worker thread created. 000009.409| ALWAYS| LCURemotingClient: Initializing on port 57011 000009.409| ALWAYS| LCURemotingClient: Initializing on port 57011 000009.409| ALWAYS| LCUChatClientAsync: Worker thread connecting. 000009.431| ALWAYS| LCURemotingClient: Connected to app process. 000009.450| ALWAYS| LCURemotingClient: Connected to app process. 000009.450| ALWAYS| LCUChatClientAsync: Waiting for active chat session. 000009.451| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at startup 000009.551| ALWAYS| LCUChatClientAsync: Chat session is "loaded". 000009.652| ALWAYS| LCUChatClientAsync: Performing post-connect init. 000009.687| ALWAYS| LCUChatClientAsync: Setup the subscriptions. 000009.687| ALWAYS| LCUChatClientAsync: Initiated retrieval of my friends list. 000009.688| ALWAYS| LCUChatClientAsync: Initiated retrieval of my blocked-players list. 000009.688| ALWAYS| LCUChatClientAsync: Post-connect init complete. 000009.789| ALWAYS| LCUChatClientAsync: Retrieved my friends list.

boliadusartuday2 votes

000009.789| ALWAYS| LCUChatClientAsync: Retrieved my blocked-players list. 000011.975| ALWAYS| WadFile mount: DATA/FINAL/Champions/Sona.wad 000011.990| ALWAYS| WadFile mount: DATA/FINAL/Champions/Sona.en_us.wad 000012.375| ALWAYS| WadFile mount: DATA/FINAL/Champions/XinZhao.wad 000012.380| ALWAYS| WadFile mount: DATA/FINAL/Champions/XinZhao.en_us.wad 000014.388| ALWAYS| PlayGame Entered 000014.475| ALWAYS| CreateParticleSystemManager 000014.529| ALWAYS| CreateAudioManager: Create audio manager Wwise. 000014.565| ALWAYS| AudioManager: Wwise Version v2017.1.1 initialized. 000020.790| ERROR| Can not open file <LuxCrashingBlitz2.dds> ********* 000020.790| ERROR| Failed to load LuxCrashingBlitz2.dds 000020.790| WARN| r3dTexture EX: LuxCrashingBlitz2.dds - not found. Dummy texture created. 000038.956| ERROR| Data Error on expression: always Data Error message: Missing effect texture <EH_Baron_Flash.dds>

000039.028| ERROR| Data Error on expression: always Data Error message: Missing effect texture <EH_Baron_Flash.dds>

000045.584| ERROR| ?:0: attempt to call global 'GetIsGameFeatureEnabled' (a nil value) 000049.791| ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/-nolink.dds 000049.791| ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/TurretTipImage.png-nolink.dds 000049.791| ERROR| Missing file on r3dGFile open :DATA/Menu_SC4/recapSplash.png-nolink.dds 000050.571| ALWAYS| Begin Game Object Update 000052.128| ALWAYS| End Game Object Update 000052.128| ERROR| Lua log: ----------------------- Regular LevelScript PostLevelLoad ---------------------------- 000052.925| ERROR| ?:0: attempt to call global 'GetHashedGameObjName' (a nil value) 000055.977| ERROR| Can not open file <wraith_Square.dds> ********* 000055.977| ERROR| Failed to load wraith_Square.dds 000055.978| WARN| r3dTexture EX: wraith_Square.dds - not found. Dummy texture created. 000055.978| ERROR| Can not open file <wraith_Circle.dds> ********* 000055.978| ERROR| Failed to load wraith_Circle.dds 000055.978| WARN| r3dTexture EX: wraith_Circle.dds - not found. Dummy texture created. 000056.009| ERROR| Data Error on expression: always Data Error message: Missing effect texture <color-wraith_flicker.tga>

000056.053| ERROR| Data Error on expression: always Data Error message: Missing effect texture <color-wraith_flicker.tga>

000056.085| ERROR| Data Error on expression: always Data Error message: Effects could not find mesh file <wraith_hit.sco>.

000056.085| ERROR| Data Error on expression: always Data Error message: Missing effect texture <wraith_twirl.tga>

000057.358| ERROR| Can not open file <Minotaur_TriumphantRoar.dds> ********* 000057.358| ERROR| Failed to load Minotaur_TriumphantRoar.dds 000057.358| WARN| r3dTexture EX: Minotaur_TriumphantRoar.dds - not found. Dummy texture created. 000059.408| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Coin_Base_Mana_Get_Z_Energy_Mult.dds>

000060.583| ERROR| LUA ERROR OCCURED: Script=KledFunctions.lua, Error=Lua script did not exist 000060.583| ERROR| Big fat unknown lua error in file: Kled.KledFunctions 000060.695| ERROR| Data Error on expression: always Data Error message: Effects could not find mesh file <Item_PrimalTalon_explosion_sphere.scb>.

000060.718| ERROR| Data Error on expression: always Data Error message: Missing effect texture <vlad_king_blood_nova.tga>

000060.745| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Vlad_BloodKing_Joke_Ray.tga>

000060.795| ERROR| LUA ERROR OCCURED: Script=KledFunctions.lua, Error=Lua script did not exist 000060.795| ERROR| Big fat unknown lua error in file: Kled.KledFunctions 000061.555| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Item_Teamfighter_ReflectionMap.dds>

000061.605| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Item_Teamfighter_ReflectionMap.dds>

000062.195| ERROR| Can not open file <3650_Project2017_Turret.dds> ********* 000062.195| ERROR| Failed to load 3650_Project2017_Turret.dds 000062.195| WARN| r3dTexture EX: 3650_Project2017_Turret.dds - not found. Dummy texture created. 000062.252| ERROR| Data Error on expression: always Data Error message: Missing effect texture <LoFog01.dds>

000062.293| ERROR| Data Error on expression: always Data Error message: Missing effect texture <vlad_blood_scroll_01.dds>

000062.293| ERROR| Data Error on expression: always Data Error message: Missing effect texture <vlad_blood_scroll_a01.dds>

000062.293| ERROR| Data Error on expression: always Data Error message: Missing effect texture <vlad_blood_transfusion_spin.dds>

000062.293| ERROR| Data Error on expression: always Data Error message: Missing effect texture <vlad_flame_test_01.dds>

000062.294| ERROR| Data Error on expression: always Data Error message: Missing effect texture <vlad_blood_scroll_a01.dds>

000062.614| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Global_SS_Ghost_Color_Red.dds>

000062.615| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Global_SS_Ghost_Linger_Red.dds>

000062.615| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Global_SS_Ghost_Swirl_Red.dds>

000063.194| ERROR| Data Error on expression: always Data Error message: Missing effect texture <darkform_gradient.dds>

000063.195| ERROR| Data Error on expression: always Data Error message: Missing effect texture <darkform_gradient.dds>

000063.195| ERROR| Data Error on expression: always Data Error message: Missing effect texture <darkform_gradient.dds>

000063.201| ERROR| Data Error on expression: always Data Error message: Missing effect texture <darkform_gradient.dds>

000064.277| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Anivia_Base_R_Frost_Mult.dds>

000064.286| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Anivia_Base_R_Frost_Mult.dds>

000064.830| ERROR| Data Error on expression: always Data Error message: Missing effect texture <EH_Baron_Flash.dds>

000064.830| ERROR| Data Error on expression: always Data Error message: Missing effect texture <EH_Baron_Flash.dds>

000066.942| ERROR| Data Error on expression: always Data Error message: Missing effect texture <Soraka_heal_color.tga>

000067.255| ALWAYS| PreloadGlobalEffects 000067.372| ERROR| Data Error on expression: always Data Error message: Missing effect texture <FN_Universal_GroundRings_Blue.dds>

000067.372| ERROR| Data Error on expression: always Data Error message: Missing effect texture <DPA_Universal_SkyRaySoftdds_002.dds>

000067.662| ERROR| Data Error on expression: always Data Error message: Missing effect texture <SRU_Order_Turret1_HotCenter.dds>

000068.070| ERROR| Data Error on expression: always Data Error message: Missing effect texture <FN_Universal_GroundRings_Blue.dds>

000068.070| ERROR| Data Error on expression: always Data Error message: Missing effect texture <DPA_Universal_SkyRaySoftdds_002.dds>

000068.255| ALWAYS| PreloadGlobalEffects Finished 000068.516| ERROR| Can not open file <Teemo_TranquilizingShot.dds> ********* 000068.516| ERROR| Failed to load Teemo_TranquilizingShot.dds 000068.516| WARN| r3dTexture EX: Teemo_TranquilizingShot.dds - not found. Dummy texture created. 000068.698| WARN| Duplicate key/value pair ([OnKilledUnitOnKillingSpreeTripleKill_YOffset3, 8] in DATA/CFG/defaults/Announcements_CLASSIC.ini 000068.699| WARN| Duplicate key/value pair ([OnKilledUnitOnKillingSpreeUnrealKill_YOffset3, 8] in DATA/CFG/defaults/Announcements_CLASSIC.ini 000068.791| ALWAYS| Switching Game State from GAMESTATE_PREGAME to GAMESTATE_PREGAME for reason (Initialization Complete) 000069.740| ERROR| Data Error on expression: always Data Error message: Missing effect texture <SRU_pallybase_platform_godRaysMult.dds>

000074.309| ERROR| Riot::RADS::Reader::SyncRead: AsyncRead or SyncToken::Wait failed with error "Insufficient system resources exist to complete the requested service.

" (-2147023446). 000075.180| ALWAYS| Riot::RADS::Reader::SignalSoftRepair: Wrote soft repair file to F:/Riot/RADS/solutions/lol_game_client_sln/releases/0.0.1.207/SOFT_REPAIR. This will cause the patcher to repair your installation. 000075.185| ERROR| Assertion failed!

Expression: ALE-9D171D1D

Description: FATAL ERROR - WadFile chunk verification failed: DATA/FINAL/Champions/Sona.wad.client chunk 17434676759633760249 000078.596| ERROR| Crash Occurred

Riotmoonstones2 votes

Thank you so much! This is super helpful for us. <3 I know there had been issues with not having enough RAM, but I don't know if this is applying to you. Could you/have you also tried updating any graphics drivers and lemme know if that helps?

I'm going to comb through the r3d logs in the meantime. :)

boliadusartuday2 votes

I update my drivers with one that just came out few hours ago and then tested Sona with her skin again and it works. Thanks a lot! Sorry for bothering you.

Riotmoonstones2 votes

Phew, okay! That makes me feel a lot better about all of this. We're still going to go through logs/check some config set ups on our side, but I'm glad she's playable for you again. :) Not a bother at all, I'm happy I could help troubleshoot for ya. If you experience this again, don't hesitate to ping me in this thread.

[sona-playing]

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