Illaoi's Bug that was not fixed.

qT9912348549··13 votes·9,138 views

Illaoi GANGBANG ILLAOI (EUNE) There is a bug in the Illaoi's gamepaly that was not fixed from the release of her. She is not a popular champion but propably everyone knows how she can smash with har tentacles. As Illaoi main I discovered a bug that tilts me when it is happening. When she uses her E (test of spirit), nearest tentacle smash automaticly after E animation. As you can see on vids that i lilnked, sometimes for some reson tentacle smash later or it don't smash at all. Through all these games this bug happened to me like 30 times. https://www.youtube.com/watch?v=ppxzV4Z45qM I hope you notice this report and you will find the way to fix this bug in next patch. [sg-soraka]

13 Comments

Nameless5559 votes

Being an Illaoi main myself Ive come across this bug as well. But it is one of many. Ive semi-given up trying to play her till she gets fixed. Which is a shame since she's a fun champion to play. A few of the bugs I can remember off the top of my head, which Ive encountered throughout 9.1:

  1. Ultimate not spawning the correct amount of tentacles, for champions hit. Often dive into a 5 man with a spirit and only gained 1 tentacle out of it.
  2. W during ult can sometimes be ignored by tentacles, while within range etc. Not unlike the OP post.
  3. On the odd occasion if hit with CC during a W attack, it can break Illaoi completely. You become unable to use abilities, and cant even auto-attack. Clicking on champs only walks you to them. Experienced this bug the most in games against a VolibearVolibear or FiddlesticksFiddlesticks . For those wondering the bug persists after the Fiddle silence wears off. Though I've no idea if it fixes itself at all, since I havnt survived for very long after the bug occurred.
  4. Tentacles going inactive while in range, in the middle of a fight.

I think the passive tentacle spawning needs a bit of a rework, so many areas where they don't spawn properly. An example being, they will sometimes skip the wall closest to you (if standing next to one of the islands), and spawn on the other side. Locking out spawns on the side that you need it for lane presence.

I hope someone has some footage of the bugs I've mentioned, the third is rare, but very annoying. After the fight with my net over the upload for my Sion Bug report, Im not keen on doing that again any time soon (hooray for Aussie net).

qT99123485493 votes

Illaoi Riot fixed many of them. I still have few recordings: Q animation https://www.youtube.com/watch?v=N9LlDKZ_a24 When W was like AA, soo it could be canceled (I wasn't presing enythink) https://www.youtube.com/watch?v=y_ZnvECyC6M Tentacle bug https://www.youtube.com/watch?v=OMn1RIywkqw Bug https://www.youtube.com/watch?v=8GWSa7mu7EAR Soul stuck XDDDD https://www.youtube.com/watch?v=khQkFL3MXJk Tentacle stuck https://www.youtube.com/watch?v=Pc51WG-QPno

AnataBakka1 votes

sorry for bumping in. just searching for bugs for my list https://boards.na.leagueoflegends.com/en/c/bug-report/2Ncw9ex9-illaois-50-bugs-updated-list

  1. it's a vfx bug. cast time doesn't changes
  2. that's a bug that actually benefits Illaoi. That tentacle actually did an invisible attack. Basically did 2 attacks in one. You can test it in practice tool. It's an op trick to know
  3. vfx bug, cast time doesn't changes.
  4. that's actually pretty cool. If i can find a reproduction i may add it to the list
  5. I'm pretty sure that's fixed isn't it? Anyway, there's no fix for that. The tentacle is an unit, you teleport behind the unit. You simply have to move around rather than towards the tentacle
Flashes1 votes

{quoted}

Being an Illaoi main myself Ive come across this bug as well. But it is one of many. Ive semi-given up trying to play her till she gets fixed. Which is a shame since she's a fun champion to play. A few of the bugs I can remember off the top of my head, which Ive encountered throughout 9.1:

  1. Ultimate not spawning the correct amount of tentacles, for champions hit. Often dive into a 5 man with a spirit and only gained 1 tentacle out of it.
  2. W during ult can sometimes be ignored by tentacles, while within range etc. Not unlike the OP post.
  3. On the odd occasion if hit with CC during a W attack, it can break Illaoi completely. You become unable to use abilities, and cant even auto-attack. Clicking on champs only walks you to them. Experienced this bug the most in games against a VolibearVolibear or FiddlesticksFiddlesticks . For those wondering the bug persists after the Fiddle silence wears off. Though I've no idea if it fixes itself at all, since I havnt survived for very long after the bug occurred.
  4. Tentacles going inactive while in range, in the middle of a fight.

I think the passive tentacle spawning needs a bit of a rework, so many areas where they don't spawn properly. An example being, they will sometimes skip the wall closest to you (if standing next to one of the islands), and spawn on the other side. Locking out spawns on the side that you need it for lane presence.

I hope someone has some footage of the bugs I've mentioned, the third is rare, but very annoying. After the fight with my net over the upload for my Sion Bug report, Im not keen on doing that again any time soon (hooray for Aussie net).

The ultimate bug may have to do with prespawned tentacles taking up too much space, so the ult just keeps the rest of the tentacles away until new terrain can be cleared for more space. It's dumb, but alas.

Nameless5551 votes

Bit of a late reply, but better late than never. The tentacles spawned via ult don't need terrain around them in order to spawn. They are able to spawn anywhere you can walk on the map. But they are limited to spawning around the edge of Illaoi's ult range. There are no limits on the amount of tentacles that can be active at once around the player (within her active range), the only limits that come into play are to do with the passive tentacle spawn radius (plus lockout radius) and the amount of champions/spirits you smack with her ult. The two don't interact with each other. The way it ties into the ultimate bug, is that for every target you hit with your ult, you are supposed to be guaranteed a tentacle around the edge of your ult, within the fight range. This stacks with the currently placed, passive spawned tentacles. With Illaoi often being the main engage and disruption for the team with her combo, only getting a single tentacle out of a 6 target smackdown can quickly turn a team-fight into a team-fail.

Stand Alone Wolf1 votes

Bruh I THOUGHT I WAS THE ONLY ONE!

ODiiiiiN1 votes

Brahh... FuuuuuhhhhhhhhQQ illaoi !! LOOOL

The King Diamond1 votes

This is not a bug. Tentacles have their own cooldown. Im also Illaoi main and i thoguth it was a bug. But it was not. From wiki - _"Each Prophet of an Elder God Tentacle will autonomously attack the closest Vessel / Spirit once every 10 seconds." _ 10 SECONDS EACH TENTACLE This is also written in E description ingame, but for some reason we Illaoi mains didnt see that. In second video - 0:17, tentacle spawns and autonomously hit Jax. This tentacle still last there. 4 seconds later, u use ur E. Tentacle did not hit cus it hit just 4 seconds before.

I hope I helped all of you. Have a good day Illaoi mains <3

PB4UAME1 votes

Perhaps some additional works is needed on your reading comprehension. There is no lock out like you are decribing, or else no one could ever E->R->W and get a double swing on her ult-- which is her most basic ultimate combo. There also would be no reason for her W to have a less than 10 second cooldown, as every use not in this supposed 10 second lock-out (if it existed) would be almost entirely wasted.

No. The part you have quoted, what it is actually saying is that, ""Each Prophet of an Elder God Tentacle will AUTONOMOUSLY attack the closest Vessel / Spirit once every 10 seconds." [emphasis mine] In other words, the free swing(s) that the tentacles will automatically, and without any other inputs from you, make towards either a Spirit/Vessel will only occur once every 10 seconds. What is described, and shown here is not at all related, as those are attack commands imputed by Ws that have landed, not the free passive hits.

The King Diamond1 votes

{quoted}

Perhaps some additional works is needed on your reading comprehension. There is no lock out like you are decribing, or else no one could ever E->R->W and get a double swing on her ult-- which is her most basic ultimate combo. There also would be no reason for her W to have a less than 10 second cooldown, as every use not in this supposed 10 second lock-out (if it existed) would be almost entirely wasted.

No. The part you have quoted, what it is actually saying is that, ""Each Prophet of an Elder God Tentacle will AUTONOMOUSLY attack the closest Vessel / Spirit once every 10 seconds." [emphasis mine] In other words, the free swing(s) that the tentacles will automatically, and without any other inputs from you, make towards either a Spirit/Vessel will only occur once every 10 seconds. What is described, and shown here is not at all related, as those are attack commands imputed by Ws that have landed, not the free passive hits.

U are the one who need reading comprehension or atleast get a lesson from a logic thinking. And they would repair this bug long ago as this was reported a lot of times. But they didnt. U know why? Cuz everything works fine.

AnataBakka1 votes

"illaoi main"

doesn't know tentacles have a cooldown when they automatically attack

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