Caitlyn crit damage bug [Gameplay]

Freedom·1/1/2017, 6:55:43 PM·1 votes·937 views

So it's 6am Oce at the moment and i couldn't sleep. so naturally i booted up league and wanted to try some crazy stuff, one of the things i wanted to test was Caits passive at level 1 with crit damage runes. The passive clearly states that her headshot damage is increased by critical strike chance and critical strike damage. Only much to my surprise adding crit damage runes does not increase the damage at all. it's a flat 50% at level one without crit runes and it's still 50% with them. Kinda disappointed about that. it doesn't say anywhere that the effect of her passive is only increased by items? so i assume this is a bug? pls let me know if it isn't and there's something very obvious that i'm missing. Pretty sure anyone can go test this if they have crit damage runes.

4 Comments

Milf Fortune1/1/2017, 9:00:17 PM1 votes

Let's say you have 100% crit chance and 100 AD Ok... now you fire your passive vs a champ... you get 150% scaling from base dmg and Crit chance plus your 100 dmg from your AD. Now let's say that your runes grants you higher crit DMG... you still have the same stats, just 50% crit dmg as an IE. Now your 100% crit chace will be counted as 150% as 50% increased dmg is counted on your crit chance so 100x1.5=150 Now if you have 0% crit chance as you describe having the bonus dmg will be this... 0x1.5=0 So there is nothing wrong about it Caitlyn