Fiddlesticks Gameplay Bug
Fiddlesticks does not drain the proper amount of health after getting Mountain Dragon vs. Legendary Monsters.
To Reproduce:
- Pick Fiddlesticks.
- Kill Mountain Dragon. Note amount of health restored during fight.
- Fight another epic monster (Rift Herald, Dragon, Baron). Health restored is much lower.
I linked a game of mine in replay.gg. In the game, watch the Fiddlesticks (cattleslayer) at the following times:
9:14: Killing Rift Herald. Drain works fine.
15:20: Killing Infernal Dragon. Drain works fine.
21:30: Killing Baron Nashor. Drain works fine.
22:00: Killing Mountain Dragon. Drain works fine.
-- My team now has one stack of Mountain Dragon-
28:10: Killing Mountain Dragon. DRAIN DOES NOT HEAL CORRECT AMOUNT.
30:10: Killing Baron Nashor. Can very clearly see that drain does not heal correct amount.
I believe it only heals you based the 10%/20%/30% true damage that the drain deals, as opposed to the total amount.
This is a very annoying glitch, since it makes me not want to take Mountain Dragon unless I have already killed Rift Herald / Baron Nashor, and a dragon that overall helps my team hurts me personally.