[GAMEPLAY] Bug with Nidalee's jump range
When you mark an enemy with your hunted passive as Nidalee there is a faint circle which indicates your jump range. There is also a line of arrows which appears when your hunted target is in range of your jump. However, the distance needed to trigger the arrows is a bit longer than the circle and I believe it's the circle which shows your actual jump range. This can be seen in the video linked. If you try to jump towards your target when they've triggered the line of arrows but are not inside the circle you will just perform a normal (short) jump instead of jumping to them as the graphics suggest. It shouldn't be very hard to replicate in a custom scenario since it happens very frequently and I encounter it almost every game as Nidalee. All you need to do is to trigger your passive with either Javelin toss (Q) or Bushwack (W) and then walk slightly out of range for your jump. The line of arrows, which indicates that you can jump to them, will be there but you are not able to jump all the way to your enemy. This seems to happen more frequently on enemy champions rather than jungle monsters. Sometimes in this scenario it will let you jump to your enemy even is they clearly are outside the circle. This seems like a visual bug and the circle and line of arrows need to be consistent with each other. The bug has been here since the Nidalee rework back in season 4 so I just play around it since it's not really gamebreaking but I believe it might be confusing and frustrating for less experienced Nidalee players.