[GAMEPLAY] Urgot Ult Visual Bug
Minion bug on the execution portion of Urgot's ult. The execute visually moves/blinks/warps the target champion further away from urgot before continuing the pull animation for the execute.
Minion bug on the execution portion of Urgot's ult. The execute visually moves/blinks/warps the target champion further away from urgot before continuing the pull animation for the execute.
Yeah, this seems to happen every single time the ult goes off. I'd imagine it's because the ult seems intended to drag fleeing champions back, so the animation was made for that distance and only told to extend if they're further away, not contract if they're closer.