[GAMEPLAY] Kindreds Wolf isn't able to attack when W is casted before jumping a long wall with Q

Orbilo·10/14/2015, 10:45:43 AM·2 votes·638 views

When Kindred casts her W before jumping over a wall with her Q and attack a camp, the wolf of Kindred will try to attack, but when the wall is too long it will de/respawn and kind of bug around and will not be able to attack. Steps:

  1. Cast Kindred's W
  2. Jump over a wall (that is long enough, to make that bug happen) with her Q
  3. Attack a camp

Tried it 5 times , happened everytime. ( Here is a video of it happening )

Im not sure if this is intended or not.

2 Comments

Kisagari10/14/2015, 11:34:02 AM2 votes

Bump. Doesn't really break the game, but it is kinda funny watching wolf try to walk around then just poof back. Seems A bit off though seeing as how Lamb can jump over walls and Wolf is like a floaty ghost thingy that's just stuck.

Um.. sidenote. It seems like Her W also affects minion pathing at times when its cast too close to lane, Like at Krugs. Not sure why but they just decided to path into the jungle until my Ws AOE wore off.

MetroArcher10/14/2015, 3:59:35 PM1 votes

Its normal to happen? Wolf doesnt go over walls and he cant get out of the area so...